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>Replaced bleach to infestation control liquid.
>Fancy chair pillows are now HL2 styled.
>Beds are now darker.
>Armchair now is beige.
>Sofa is red.
>Small UI elements update, e.g. Armed Guard patrol icon.
>Replaced assault rifle with Pulse SMG (Probably temp).
>Changed regular door look.
>Improved office desk.
>Painted file cabinet to the blue colour.
>BREEN WATER!!11!!1
>Book is now remade into "Raising The Bar" Book.
>Recoloured radio.
>Black Mesa logo on crates.
>Snipers replacements (Not canon).
>Manhacks and manhack unit replacements.
>Riot police truck reskin to Civil Protection truck.
>Small graphical fixes and reskins.
>Replaced military truck
(Few special prisoners gotta be done soon and then updated)
>Reworked mod, adapting to the new versions.
>Added 2 Polaroids, more to appear in future.
>Added & Edited base language text file replacement from original Combine Architect mod.
>Adapted new mod fully
>Reworking language base script
Expect graphical issues with floors because great Paradox Interactive decided to make separate "tileset_paded" Which is regular tile set but instead of regular "Replace tiles" I will have to edit tiles borders and without of it you can see strange concrete pads, non-sync bricks, big squares with white floor tiles
>Updated names and descriptions
>Reworked workmen and doctors
>(The most important)
FINALLY, fixed the mod and adopted it to modern PA versions; including repaint of brick walls
>Custom codex (Menu)
>CWU medics have their own uniform now and orange version has been moved to workers sections
>Minor fixes and improvements
>New remote door texture: Forcefield
>New clipboard texture
+
New screenshots for mod