Stormworks: Build and Rescue

Stormworks: Build and Rescue

B-501 "Rhino" Stealth bomber
 This topic has been pinned, so it's probably important
THE ONE AND ONLY COLD  [developer] 10 Jul, 2022 @ 2:10am
Report bugs / Suggest features
Report bugs / Suggest features
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Showing 1-6 of 6 comments
Minekart124 10 Jul, 2022 @ 8:11am 
I been testing doing some more testing, i found some issues:

1- The landing gear when it gets folded sometimes the door closes and gets stuck on the front landing gear wheel.
2- The battery doesnt get recharged and starts to lose charge over time.
3- The radar system needs improvement, no way to adjust it or see clearly the distance of the targets, also missing information on the HUD.
4- Been testing the automatic chaff system with some SAM systems controlled by the AI, the system detects radar pulse and launches chaff but when a missile is coming locked to the plane the system doesnt react at all.

This would be the feactures i am missing on this plane to make it perfect:

1- Laser guided missiles with camera pod for Air to Ground attacks.
2- More detailed cockpit with better arragement and feactures
3- You could use paint blocks to add more details to the plane
4- More advanced weapons system and RWR
5- Since this is a stealth plane there is no need of using external payloads or a gun.
6- The plane is a little bit laggy, i am sure there are some optimization you could do.

Its a great plane and i am waiting for future updates, keep it up!
THE ONE AND ONLY COLD  [developer] 10 Jul, 2022 @ 8:38am 
For issue 1, are you playing with high physics? The plane was built on high
For issue 2, I’ve just updated the aircraft with a auto generator witch should combat that problem
For issue 3, page 2 is for the underground radar witch it linked to combat this problem, page’s 3 radar is only for use when out of range
And for issue 4, what do you mean by the system not reacting? I’ll do some testing when I can

For suggestion 1, it could 100% be done but with the speed of the aircraft it would be difficult to correctly get the laser in the correct spot, hence the crazy missiles on the wings
For suggestion 2-4, that’s all planned for the future, thanks for the idea though!
For suggestion 5, if you desired to, you could remove the weapons your self, there just there to improve the planes attacking ability
For suggestion 6, I’ve done some of my own testing on this and seems it’s fine in SP (for me) but when playing MP the underground radar can cause some lag (I’m really confused about this because it’s just some parts and simple logic). The lag could also be caused by the missiles on the wing as they are super complex and are stormworks best missions currently

Honestly thank you for your feedback, I’ll try my best to fix all the issues and be sure to add some of your suggestions in when I get a chance!

Edit- Newest edition fixes all issues you have described, the auto chaff is still a little wonky but thats half because of stormworks, not much i can do
Last edited by THE ONE AND ONLY COLD; 11 Jul, 2022 @ 12:20am
Kadermonkey 15 Jul, 2022 @ 6:40pm 
when you drop the EMP it detonates instantly
THE ONE AND ONLY COLD  [developer] 15 Jul, 2022 @ 8:58pm 
EMP should be fixed now + some extra things / fixes
Herro 1357 16 Jul, 2022 @ 3:56am 
The missiles are indeed really good and I'm a huge fan of what YAGoOaR has done, but there is a group that call themselves NNTC that make amazing 1x1 missiles using the new radar with higher speed and longer range, and still having a super high hit chanse,

If you'd look into equiping the NNTC creature with 8.8km radar range and 14km motor range at Mach 2, this bomber could kill before being detected, like a real stealth platform

My friends and I have adapted our fighters to be primary BVR fighters since with the NNTC Creature we rarely get into the merge, and when we do thanks to the MK1 eyeball, its impossible to extend away without also having to walk home
THE ONE AND ONLY COLD  [developer] 16 Jul, 2022 @ 4:40am 
The idea of having the fastest missiles for this aircraft would sound pretty good, but in reality it comes with disadvantages like the aircraft being slower then the normal interceptor witch can very easily get behind and shoot down the B-501 instantly. With the missiles currently equipped it allows the missiles to remember the last known location of the target that allows the missiles to do a instant 180, they also have a insanely complex targeting system to ensure destruction of the enemy.

The aircraft can still be very easily modified to your liking like you said via just replacing the current missiles.

But the idea of having a long range / stealth function missile does give the chance of at least a few of the missiles to be added to the aircraft if it suits.
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