Total War: WARHAMMER III

Total War: WARHAMMER III

Land Encounters And Points Of Interest
 This topic has been pinned, so it's probably important
diagonal_zero  [developer] 3 Aug, 2022 @ 6:23pm
Land encounters: Battle spots
Battle spots are land encounters of diverse difficulty where you can try to beat random armies that can be really challenging and give handsome rewards if you win. If you decide to avoid them, you will receive buffs or debuffs depending on the situation. Sometimes you may encounter legendary lords when fighting this battles. The following types of encounters have been implemented:

Turn number⠀⠀Battles
0 - 40⠀⠀⠀⠀⠀⠀⠀easy (90%) >>> mid (8%) >>> hard (2%)
40 - 80⠀⠀⠀⠀⠀⠀mid (80%) >>> hard (20%) >>> easy (10%)
80 - +⠀⠀⠀⠀⠀⠀⠀hard (50%) >>> mid (40%) >>> easy (10%)

  1. Friendly Skirmish (Easiest difficulty)
    A friendly army approaches, seeking for a practice battle!
    A 14 unit crapstack or 4 heroes + 6 units is recommended to beat this challenge.
    Gives experience and some money.

  2. Nascent Rebellion (Easier difficulty)
    A small contingent of weak rebels, that is beginning to amass but was catch before time.
    A 16 unit crapstack is recommended to beat this challenge.
    Gives experience and some money.

  3. Bandits (Easy difficulty)
    Lowly bandits attack your army, trying to rob you of your stuff. There are 3 different races of bandits with random army compositions to assault your armies.
    A 20 unit crapstack is recommended to beat this challenge.
    Gives experience, some money and random ancillaries.

  4. Incursions (Mid difficulty)
    Invasion forces that raid your land. There are 3 different races of incursions with random army compositions to dominate your armies.
    A mid game army is recommended to beat this challenge.
    Gives an army wide buff and money.

  5. Surprise Attacks (Upper Mid difficulty)
    Beastmen and Skaven are the protagonists of this kind of battle. There is a medium chance that you will be ambushed during the event which makes the battle somewhat more difficult than an incursion battle.
    A mid game army is recommended to beat this.
    Gives an army wide buff and money.

  6. Battlefields (Hard difficulty)
    Doomstack of 4 different races appear randomly to challenge you. This battles are no joke so be warned!
    A doomstack army is recommended to beat this challenge.
    Gives money and specific ancillaries of rare or legendary level.

  7. Daemonic Gifts (Harder difficulty)
    A main daemonic or surprise doomstack with a cleanup backup army. This battles should be fought by strong and well thought armies.
    A doomstack fully upgraded army is recommended. Should bring reinforcements in the Skarbrand battle as it usually isn't autoresolvable.
    First gives one of the legendary ROC ancillaries to you and to two of your enemies (you plaything of the gods hahaha!). If fought another time will give a powerful buff to your army
Last edited by diagonal_zero; 26 Sep, 2022 @ 9:38pm