Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
(and give a guide for them both.)
PHD is supported via the PHD Perma Perk, along with timeslip with it's own Perma-Perk. I have no plans to add custom perks but I may add more to the Perma-Perks. Theres some mods that have added perks to the base maps, but as of now there's no plans to add any to this one
They are already infinite from the Weapon Kit update I shipped out earlier :)
I just saw that while reading the change notes lol.
That's not exactly the goal of this mod. This mod is to be a much more vanilla take on expanding bo3, but boss mods do exist out there if you want to use those. Maybe in the future support will be adding for removing bosses from certain maps, and maybe extra bosses, but the idea doesn't really fit the theme of the mod. Hope this helps :)
P.S adding bosses heavily increases the size of the mod and raises the same issue as adding custom weapons, and can cause a lot of custom maps to lose support due to overloading certain fields (there are limits for almost everything in BO3). So in the case that I wanted to add that to the mod, I most likely would refrain because I want this mod to be very accessible for custom and vanilla maps alike