Project Zomboid

Project Zomboid

Random Sound Events
Site3op 9 Nov, 2022 @ 7:55pm
Error
Callframe at: table.pairs
function: GetRandomSoundEvent -- file: RandomSoundEvents.lua line # 33 | MOD: Random Sound Events
function: onTick -- file: RandomSoundEvents.lua line # 98 | MOD: Random Sound Events.
[09-11-22 19:03:39.766] LOG : General , 1668049419766> 18,341,876,791> SaveAll took 397.2874 ms.
[09-11-22 19:03:39.775] LOG : General , 1668049419775> 18,341,876,800> reanimate: saved 41 zombies.
[09-11-22 19:03:39.830] LOG : General , 1668049419830> 18,341,876,855> Saving GlobalModData.
[09-11-22 19:03:39.847] LOG : General , 1668049419847> 18,341,876,872> Saving finish.
[09-11-22 19:03:39.848] LOG : General , 1668049419848> 18,341,876,872> Saving took 478.1966 ms.
[09-11-22 19:03:39.871] ERROR: General , 1668049419871> 18,341,876,896> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: Expected a table at KahluaUtil.fail line:82..
[09-11-22 19:03:39.872] ERROR: General , 1668049419872> 18,341,876,897> DebugLogStream.printException> Stack trace:.
[09-11-22 19:03:39.877] LOG : General , 1668049419877> 18,341,876,901> -----------------------------------------
STACK TRACE
-----------------------------------------
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Showing 1-6 of 6 comments
Toto420 15 Feb, 2023 @ 7:00am 
me too !
emopitis 31 Mar, 2023 @ 12:49pm 
same , but mine is
----------------------------------------
Callframe at: table.pairs
function: GetRandomSoundEvent -- file: RandomSoundEvents.lua line # 33 | MOD: Random Sound Events
function: onTick -- file: RandomSoundEvents.lua line # 98 | MOD: Random Sound Events
java.lang.RuntimeException: Expected a table
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70)
at se.krka.kahlua.stdlib.TableLib.pairs(TableLib.java:119)
at se.krka.kahlua.stdlib.TableLib.call(TableLib.java:95)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1624)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
Ariex 11 Apr, 2023 @ 1:07am 
Same here. I am sadly forced to remove mod from my server. This error is constant. WIll hit on performance
Bananaut 30 Mar, 2024 @ 2:34am 
`Callframe at: table.pairs
function: GetRandomSoundEvent -- file: RandomSoundEvents.lua line # 33 | MOD: Random Sound Events
function: onTick -- file: RandomSoundEvents.lua line # 98 | MOD: Random Sound Events
java.lang.RuntimeException: Expected a table
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:82)
at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:70)
at se.krka.kahlua.stdlib.TableLib.pairs(TableLib.java:119)
at se.krka.kahlua.stdlib.TableLib.call(TableLib.java:95)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1624)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:298)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:667)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
Dirtdiver 7 Jul, 2024 @ 6:52pm 
After looking through the code it appears this mod works differently than most. You get in your mod list "RandomSoundEvents" plus ones that look like you'd enable if you just wanted those events. But instead, what you need to do is enable at least one of those other related mods in the list along with "RandomSoundEvents". So for instance along with the base mod, you would need to also enable something like "RandomSoundEvents_Sirens" or you get the errors. You can enable any or all of the related mods.

The description does say this, but I didn't notice it. I just assumed the mod worked a certain way based on most of the others.
Last edited by Dirtdiver; 8 Jul, 2024 @ 8:54am
Fabelix 19 Oct, 2024 @ 12:31pm 
Originally posted by Dirtdiver:
After looking through the code it appears this mod works differently than most. You get in your mod list "RandomSoundEvents" plus ones that look like you'd enable if you just wanted those events. But instead, what you need to do is enable at least one of those other related mods in the list along with "RandomSoundEvents". So for instance along with the base mod, you would need to also enable something like "RandomSoundEvents_Sirens" or you get the errors. You can enable any or all of the related mods.

The description does say this, but I didn't notice it. I just assumed the mod worked a certain way based on most of the others.

Solved. Thanks, Dirtdiver :ChiasaSmile::Speech_Love:
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