RimWorld

RimWorld

VFE Pirates unofficial add-on: Workercasket
 This topic has been pinned, so it's probably important
epicfloor  [developer] 10 Sep, 2022 @ 11:06am
Change log
update v1.3.1.0:
Thank you for the feedbacks! I'm glad that my mod is entertaining. I added 2 new workercasket this time, one for plant and another for hauling. The next update should contains some workercasket for multiple jobs, and I can't write c#, so there may not be new mechanics or function, sorry in advanced.

update v1.3.2.0:
So I experienced some trouble in creating the slave related casket, I might take another library to fulfill the purpose for that, so the slaves at your colony might wait for a while to get their shining new armor of unfortunate. BTW, all warcaskets have a 0.6 slave suppression, I don't know that is high or low, but it is twice the amount of vanilla ideology equipment can provide.

update v1.3.3.0:
It's almost 2 months, I've been searching method to implement slavecasket, but yield no result. So I decided to learn how to write c#. Still no slavecasket though, I think the innate 0.6 suppression is enough for most case. This update adds CE patch and medic workercasket rework, the stablizer is single-target only, but guaranteed hit the target, and the medicine cost reduced to 1 per shot.