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- one outside the buildable table room
- one near staminup
- one near PhD
- one near power switch/pack a punch
2) pick up tthe fuse in room above M16
3) place fuse in box to the left of PAP
4) electrify your grenades next to PhD
5) throw grenade at PAP to power it on
Extra) throw grenade at box inside buildable table room to reveal melee weapon
yeah just hold the action button next tp the wee pylon by PhD
I am confused, you said button near staminup and outside buildable table room, thats the same button unless i am blind. Also where is the fuse in the upstairs room i dont even get a prompt to pick it up.