tModLoader

tModLoader

Lan's Unlimited Pets
JJ's Place 2 Sep, 2024 @ 11:49am
Game Crash
The game will crash anywhere between 3 to 6 minutes after i enter the world.

Logs:
[13:41:17.634] [Main Thread/WARN] [tML]: Silently Caught Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at LansUILib.ui.LComponent.Remove(LComponent component)
at LansUnlimitedPets.PetPlayer.PreUpdateBuffs()
at Terraria.ModLoader.PlayerLoader.PreUpdateBuffs(Player player)
at DMD<System.Void Terraria.Player:Update(System.Int32)>(Player this, Int32 i)
at Hook<System.Void SOTS.SOTSDetours::Player_Update(Terraria.On_Player+orig_Update,Terraria.Player,System.Int32)>(Player , Int32 )
at SyncProxy<System.Void Terraria.Player:Update(System.Int32)>(Player , Int32 )
at DMD<System.Void Terraria.Main:DoUpdateInWorld(System.Diagnostics.Stopwatch)>(Main this, Stopwatch sw)
at Hook<System.Void Avalon.Hooks.HellcastleFog::On_Main_DoUpdateInWorld(Terraria.On_Main+orig_DoUpdateInWorld,Terraria.Main,System.Diagnostics.Stopwatch)>(Main , Stopwatch )
at SyncProxy<System.Void Terraria.Main:DoUpdateInWorld(System.Diagnostics.Stopwatch)>(Main , Stopwatch )
at DMD<System.Void Terraria.Main:DoUpdate(Microsoft.Xna.Framework.GameTime&)>(Main this, GameTime& gameTime)
at Hook<System.Void SpiritMod.Mechanics.EventSystem.EventManager::Main_DoUpdate(Terraria.On_Main+orig_DoUpdate,Terraria.Main,Microsoft.Xna.Framework.GameTime&)>(Main , GameTime& )
at SyncProxy<System.Void Terraria.Main:DoUpdate(Microsoft.Xna.Framework.GameTime&)>(Main , GameTime& )
at DMD<System.Void Terraria.Main:Update(Microsoft.Xna.Framework.GameTime)>(Main this, GameTime gameTime)
at Hook<System.Void ThoriumMod.UI.ThoriumInterfaceResources::OnResolutionChanged(Terraria.On_Main+orig_Update,Terraria.Main,Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at SpiritMod.Utilities.SpiritDetours.Main_Update(orig_Update orig, Main self, GameTime gameTime)
at Hook<System.Void SpiritMod.Utilities.SpiritDetours::Main_Update(Terraria.On_Main+orig_Update,Terraria.Main,Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at Hook<System.Void BTitles.BiomeTitlesMod::Update(Terraria.On_Main+orig_Update,Terraria.Main,Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at SyncProxy<System.Void Terraria.Main:Update(Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.RunLoop()
at Microsoft.Xna.Framework.Game.Run()
at Terraria.Program.RunGame()
at Terraria.Program.LaunchGame_(Boolean isServer)
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.MonoLaunch.Main_End(String[] args)
at Terraria.MonoLaunch.<>c__DisplayClass1_0.<Main>b__1()