Total War: WARHAMMER II

Total War: WARHAMMER II

Legions of Nagash
Multiplayer Campaign and...
First off, I know you guys mentioned that multiplayer was not the main focus of this mod and that we'd be getting desync issues if we had another undead player around. As we last tested it, I was unable to level up Nagash's horde in our multiplayer game , so we ended up not playing with my buddy (who played greenskins). Sooo, the secondary reason behind this post is to ask if there are plans on fixing some of the multiplayer issues? I'm probably not alone here drooling about playing this online but, truth be told, i have no way of quantifying the amount of effort on your behalf so yeah... not a trick question, just asking :)

Now, for the main reason for this discussion: I want to say a massive THANK YOU to everyone's who's worked on this project... The new characters are super well designed and stunningly tabletop accurate, the spell effects are insane and the campaign mechanics are simply epic... This is by far the most fun I've had playing a campaign. Matter of fact, i'm already going through my second go!!! You guys truly deserve recognition...


Again, thank you so much for putting this together!!!
Last edited by Fragile Frank; 16 Aug, 2022 @ 7:57am
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Groove Wizard  [developer] 21 Aug, 2022 @ 7:01am 
Probably won't see a MP patch for WH2, but we may fix it up for WH3 if we decide to port it forward.
Fragile Frank 23 Aug, 2022 @ 7:26am 
Fair enough... Thank you :)
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