Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
more accurate
less damage
Pros:
+50% weapon switching speed from this weapon
+100% more accurate
Mini-crits on headshots
Cons:
40% reduced damage
no random critical hits
---
Goes well with my suggestions for the other weapons:
the melee:
Pros:
Quanterees a critical hit for every headshot kill (Including headshot kills with this weapon)
+50% faster weapon switching speed from this weapon
Cons:
no random crits
20% slower attack speed
20% less damage
The primary
Pros
+20% damage on headshots
+50% weapon switching speed from this weapon
Cons
40% increased reload time
---
THey together make a reaction and skill-based set, that focuses on headshots
+Can do headshot (Like ambassador)
+Can have changed style of firing by pressing M2
Slow firing mode for accurate shots
Normal firing mode
Headshot Critical damage increased by 200% [75 Damage]
Cons:
- Each 3 seconds of firing reduce 25% accuracy , stacks up 3x
- No random crits
- Slower Reload by 25%
- Cannot headshot in normal mode
Note: Possible Achievement . Duelist
As a sniper , kill spy that has currently ambassador with headshot from this smg
+10% Switching Speed
-10% Fire Rate
-20% Healing rate (When being healed by medic)
+40% accuracy
-10% damage
- 20% magazine size
+25% damage on head shots
no random critical hits
Buddy, this set just looks OP! a SMG that could get headshots would be over used by many players, and that melee? with the SMG added into that idea of yours, it would make jarate useless for piss and melee players. and the fact you want every single weapon to have +50% switching speed!? your our of your mind! not just is that OP, but 150% switching speed is inposible, 100% is instantly, so how will your idea work? I think you did not have a clear idea what to do with this weapons stats.
- Semi automatic
+when you hold down the trigger it will charge and go up to +100% damage
+ when fully charged will fire a 3 round burst with each bullet being perfectly accurate
- no random crits
- can't get dem head shoots
EDIT: now looking at it it should have two different stages of overcharging, the 3 rnd burst and a 5 round burst the 5 round would take 100% more time to charge after the 3 rnd but if all the shots hit the head... that heavies going to have a blown out brain M8.
- has a 4 second timer that gets reset when you make a hit ( to simplify just means you have four seconds to get another hit and so on)
- 30 rounds (bullets)
- 40% slower firing speed
- no kind of crits what so ever (no mini or regular crits)
- burst fire
there needs to be alot of changes to this post just im done for now
1. +20% Fire Rate ( -15% Fire Rate ( Look Pro: 2 )
2. Increase Damage ( Max: +35% ) but Lowers Fire Rate ( Max: -35% ) while Shooting ( Reset after Stop Shooting ) ( After 15-20 Shoots its Max )
3. +40% Mag Size ( 35 )
4. +40% Secondary Ammo ( 105 )
Contra:
1. -10% Damage ( +25% Damage ( Look Pro: 2 )
2. -25% Reload Speed
3. -15 HP
4. No Random Crit