Team Fortress 2

Team Fortress 2

Ol' Snaggle's Tooth
 This topic has been pinned, so it's probably important
HUG-DEALER 10 Jul, 2014 @ 1:29am
Stats
You know the drill.
Last edited by [deleted]; 10 Jul, 2014 @ 9:22am
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Showing 1-15 of 93 comments
MeSmart 10 Jul, 2014 @ 2:44am 
stats:
faster swing speed
less reach
spAce_99 10 Jul, 2014 @ 4:29am 
Well, how about:

Pros:
Quanterees a critical hit for every headshot kill
+50% faster weapon switching speed from this weapon

Cons:
no random crits
20% slower attack speed
20% less damage

---

It'd go well with my suggestions for the other weapons too:

The primary

Pros
+20% damage on headshots
+50% weapon switching speed from this weapon

Cons
40% increased reload time

---

The secondary

Pros:
+50% weapon switching speed from this weapon
+100% more accurate
Mini-crits on headshots (Yes, the headshot kills you get with this secondary count toward the melee's crits.)

Cons:
40% reduced damage
no random critical hits

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together they make a skill-based, headshot focused not randomcritting set.
Last edited by spAce_99; 10 Jul, 2014 @ 4:35am
Appa 10 Jul, 2014 @ 6:30am 
+50 movement speed when deployed +20 damage when stabbed in back can not crit -10% weapon change speed (inspired by csgo)
Last edited by Appa; 10 Jul, 2014 @ 6:31am
Alabaster 10 Jul, 2014 @ 12:11pm 
5000000000000000000000000000000000% extra damage.
always has crits.
makes the player invincible.
give you 100 of every item in the game and infinite inventory.
makes you have admin on every server.
you can kill people by looking at them.

cons-
no random crits
duck 10 Jul, 2014 @ 12:59pm 
+Throwable
+Causes Bleed to target
-25% Damage
-No random Critical Hits
-CULS-L'HURTZ 10 Jul, 2014 @ 2:26pm 
yes
Wasabilord123 11 Jul, 2014 @ 7:31am 
Originally posted by Darklord302:
5000000000000000000000000000000000% extra damage.
always has crits.
makes the player invincible.
give you 100 of every item in the game and infinite inventory.
makes you have admin on every server.
you can kill people by looking at them.

cons-
no random crits
I LIKE IT!
Wasabilord123 11 Jul, 2014 @ 7:31am 
Originally posted by MeSmart:
stats:
faster swing speed
less reach
best one here. props to you:sfsmile:
I like spAce_99's idea of the melee, just not the main.
AHHHH✔ 12 Jul, 2014 @ 5:13pm 
1
pros
can be throwed
hitting will root the target for 2 sec

cons
15 sec cooldown when throwed (meaning you cant use melee while on cooldown)
if taking from the rooted target the cooldown will give back melee and throw again
_______________________________________________________________________________

2
pros
if the target has Jar P I S S on them the damage will increase by +50%

cons
crits only does 140% damage
_______________________________________________________________________________

3
pros
cant die
movement speed increases by 200%
attack speed increases by 200%

cons
cant deal damage from any weapon
taking knockback damage will increases its range by 500%
Last edited by AHHHH✔; 12 Jul, 2014 @ 5:13pm
Pros:
switching to this weapon is 50% faster
100% faster swing rate

Cons:
50% reach penalty
40% damage penalty
Venser's Prodigy 13 Jul, 2014 @ 8:48am 
I like space's idea. He has my vote. Even I don't have my vote. But I'll give my two-cents.
My idea:
Attacks on wounded targets give an medium duration melee attack-speed buff, and a less potent but longer lasting attack-speed debuff. Consecutive attacks add time and magnitude to both status effects. This makes a frenzy style dagger, where the more you hit the faster you strike, but after the rush leaves you are left sluggish and must wait out the de-buff to become effective in melee again.
NotPrior 13 Jul, 2014 @ 11:36am 
Pros:
-Minicrits from behind.

Cons:
-No random crits.

It just really looks like it slits throats. :spycon:
Last edited by NotPrior; 13 Jul, 2014 @ 11:37am
-SNiGS- JAM 13 Jul, 2014 @ 12:11pm 
Originally posted by kydaper:
How about

+30000000000000000000% these forums are useless
-999999999999999999999% community stat consideration from Valve
+1000000000000000000000000000000000000% community stat genericness

Always generic. Porque
bowlslop truther 13 Jul, 2014 @ 2:38pm 
I DON'T KNOW THE DRILL
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