The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Heaven's Call [REP+]
 This topic has been pinned, so it's probably important
Ultrinik  [developer] 24 Jul, 2022 @ 3:02pm
Bugs
READ ME!
Make sure to give enough information about it. :smile:
The game log after the crash is really usefull, it's located at 'C:\Users\<user>\Documents\My Games\Binding of Isaac Repentance'. It's also useful to specify if the game actually crashes (the game closes) or if it just freezes and you have to close it by force.

I'll be deleting comments that refers to already fixed bugs.

Does Jupiter crashes your game when he slams to the center of the room?
That means you have a mod that overwrittes some vanilla entity files and deletes entity 7.14 (Double Brimstone + Technology synergy), uninstall those mods, they are just a crash waiting to happen.

The music doesn't work
You may need to install the Music Callback Mod

The Astral Challenge Room and the Mirror Room from Revelations spawned in the same place
LoL, just keep entering and exiting until you get the room you need, it sometimes send you to the Astral Challenge Room and sometimes to the Mirror Room, it's so silly. I'll fix it eventually I guess.


The bosses respawn on every room after you teleport out of the room
That's a feature.
Last edited by Ultrinik; 19 Jan, 2023 @ 6:36am
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Showing 1-15 of 207 comments
rainy 22 Aug, 2022 @ 9:32pm 
After I get Isaac's Birthright, the other item appearing in Astral Challenge Room isn't from Planetarium item pool.
yourlocalf*ckface 28 Aug, 2022 @ 2:45pm 
the battle music doesnt work when i gewt the item to start the battle the floors theme that im in is still playing.
rainy 15 Sep, 2022 @ 2:29am 
Jupiter just stays in the center of the room without any other movement, in addition, it has no contact damage and I can' damage it either. I have tested the entity 7.14, it still exists.
Last edited by rainy; 15 Sep, 2022 @ 2:40am
Ultrinik  [developer] 15 Sep, 2022 @ 2:49pm 
Originally posted by yuqingzhitian:
Jupiter just stays in the center of the room without any other movement, in addition, it has no contact damage and I can' damage it either. I have tested the entity 7.14, it still exists.
That means other mod is overwriting his AI, to check what entity it is, while in game, write in the console "spawn 700" (I think it was 700) and it will show you a list of all entites with ID 700, one of them will be Jupiter and some other will be the entity thats overwriting its AI
rainy 21 Sep, 2022 @ 10:18pm 
Originally posted by Ultrinik:
Originally posted by yuqingzhitian:
Jupiter just stays in the center of the room without any other movement, in addition, it has no contact damage and I can' damage it either. I have tested the entity 7.14, it still exists.
That means other mod is overwriting his AI, to check what entity it is, while in game, write in the console "spawn 700" (I think it was 700) and it will show you a list of all entites with ID 700, one of them will be Jupiter and some other will be the entity thats overwriting its AI
After my test, the mod I found incompatible with Heaven's Call is Community Remix (https://gitlab.com/lambchop/community-redux-demo), it adds 2 monsters whose entity ID both starts with 700, so I think they overwrite Jupiter's AI.
Ultrinik  [developer] 22 Sep, 2022 @ 2:37pm 
Originally posted by yuqingzhitian:
Originally posted by Ultrinik:
That means other mod is overwriting his AI, to check what entity it is, while in game, write in the console "spawn 700" (I think it was 700) and it will show you a list of all entites with ID 700, one of them will be Jupiter and some other will be the entity thats overwriting its AI
After my test, the mod I found incompatible with Heaven's Call is Community Remix (https://gitlab.com/lambchop/community-redux-demo), it adds 2 monsters whose entity ID both starts with 700, so I think they overwrite Jupiter's AI.
Is that mod even finished? I don't think it's worth to even solve it if it's not finished
rainy 22 Sep, 2022 @ 9:58pm 
Originally posted by Ultrinik:
Originally posted by yuqingzhitian:
After my test, the mod I found incompatible with Heaven's Call is Community Remix (https://gitlab.com/lambchop/community-redux-demo), it adds 2 monsters whose entity ID both starts with 700, so I think they overwrite Jupiter's AI.
Is that mod even finished? I don't think it's worth to even solve it if it's not finished
It just hasn't been uploaded to workshop, since it's beta version now, but it's complete enough to download and play, and its dev team even has a discord server to gather feedback and bug reports from players (I also reports this issue in their discord server), so I think it's worth to solve it.
rainy 29 Oct, 2022 @ 9:04pm 
When I try to spawn Venus the Termagant with my console, or enter Venus's challenge room and trigger the boss fight, my game will crash and I find these in my game log:
[ASSERT] - Bad Index!
[INFO] - config for entity 370.0 is missing
[INFO] - [warn] No entity config for NPC 370.0
[INFO] - item taken without exchange
[ASSERT] - Bad Index!
Last edited by rainy; 29 Oct, 2022 @ 9:10pm
Ultrinik  [developer] 30 Oct, 2022 @ 9:38am 
Originally posted by yuqingzhitian:
When I try to spawn Venus the Termagant with my console, or enter Venus's challenge room and trigger the boss fight, my game will crash and I find these in my game log:
[ASSERT] - Bad Index!
[INFO] - config for entity 370.0 is missing
[INFO] - [warn] No entity config for NPC 370.0
[INFO] - item taken without exchange
[ASSERT] - Bad Index!

Well, since entity 370 does not exist in the vanilla game, theres surelly other mod involved.

If you TYPE "spawn venus" what options does the console predicts, same for "spawn 705" and "spawn 370".
Ultrinik  [developer] 31 Oct, 2022 @ 8:31am 
Originally posted by sharkytothebarky:
the battle music doesnt work when i gewt the item to start the battle the floors theme that im in is still playing.
Some music mods require the Music Callback Mod
Last edited by Ultrinik; 31 Oct, 2022 @ 8:32am
Twisted Turnip 1 Nov, 2022 @ 9:15pm 
So Im fairly certain it is this mod doing this and im unsure what bug or possible mod interaction is doing this, but sometimes usually at the start of a run the screen will have a bright red filter over it that will only go away upon exiting the run the next floor after this bug occurs or sometimes exiting the game entirely
Ultrinik  [developer] 1 Nov, 2022 @ 9:27pm 
Originally posted by Twisted Turnip:
So Im fairly certain it is this mod doing this and im unsure what bug or possible mod interaction is doing this, but sometimes usually at the start of a run the screen will have a bright red filter over it that will only go away upon exiting the run the next floor after this bug occurs or sometimes exiting the game entirely
Enter and exit full screen (double press F) and any shader issues should go away, this has been a problem for a long time and I still don't know how to reproduce it consistently, I think having other mods that add shaders messes things a bit, I will try to look better into it.
Twisted Turnip 2 Nov, 2022 @ 10:56pm 
Originally posted by Ultrinik:
Originally posted by Twisted Turnip:
So Im fairly certain it is this mod doing this and im unsure what bug or possible mod interaction is doing this, but sometimes usually at the start of a run the screen will have a bright red filter over it that will only go away upon exiting the run the next floor after this bug occurs or sometimes exiting the game entirely
Enter and exit full screen (double press F) and any shader issues should go away, this has been a problem for a long time and I still don't know how to reproduce it consistently, I think having other mods that add shaders messes things a bit, I will try to look better into it.

Huh, didn't think of that one, cheers!

I will say tho that i originally assumed this had something to do with Fiend Folio as it only really began happening around its installation and would also turn the screen blue occasionally instead of red as well as sometimes just turning half the screen red or blue, it only does full screen red now so maybe that;s some info that can help?
Last edited by Twisted Turnip; 2 Nov, 2022 @ 10:57pm
Ultrinik  [developer] 4 Nov, 2022 @ 3:59pm 
YES, THIS IS BREAKING REVELATIONS, I KNOW, TO FIX START A SECOND RUN AFTER THE FIRST ONE, IM WORKING OF FIXING THE ISSUE

EDIT: HEAVENS CALL NO LONGER BREAKS REVELATIONS
Last edited by Ultrinik; 4 Nov, 2022 @ 6:42pm
境の果て 11 Nov, 2022 @ 4:00am 
If an Astral Challenge room appears on either Sheol or Cathedral, clearing it will spawn an endgame chest and a void portal, this happened consistently for me at least.
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