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Meaning that level 1 generals cannot have a hero in their army until they reach level 5
There is a lot to unpack here so let me go point by point.
I think the main request is out of scope for a cost-based cap. I recommend you checking Tabletop Caps by Drunk Flamingo, which is closer to what you are looking for. I like my limits to be strictly related to cost because they are both closer to multiplier and let me more room for customization.
Regarding limits, I think blocking recruitment is a bad take and there are some situations where it is viable going over the limit. You can also be over it via multiple other methods that does not require recruitment anyway.
Finally, about hero limit, I do not see a need for that. IMO you should never need more than two heroes in an army. Unlocking one every 5 levels means being able to have 10 for a max leveled lord, which feeld kinda stupid imo. Anyway, you can always use MCT to increase the limit to something that fits your style better. Additionally, low level generals being unable to have heroes in the amry is also kinda pointless, as most campaigns give you a free hero on turn 2.
I made a little PNG of my mod plan: https://imgur.com/a/fVWzBX5
I'll probably rip TTC's elite point system, hide the icons and replace the ingame elite point codes with the respective ingame unit tiers, and then incorporate them with general level scaling
but if you find a way that'd be brilliant
perhaps there is a middle ground where only building the engine is sufficient, and just like with your mod, customising the scaling and values with an ingame menu might enable everyone to personalise them to their own heart's content
do you think you can add the option of increasing the unit rarity gems per general level on TTC as a submod? yeah I know I'm probably asking for a lot here, but I was only curious because you understand this type of modding a lot better, and you seem to be extremely good at it.
My time is quite limited atm and there are some things I want to fix before IE is out.
but I haven't found any trait that increases in rank based on your lord's level, do you happen to know any way of making a trait that increases in rank based on the lord's level?