Escape Simulator

Escape Simulator

The Escape of Captain Blakewell (Co-op)
 This topic has been pinned, so it's probably important
Firepos  [developer] 4 Aug, 2022 @ 4:10am
Hints and Solutions (The Escape of Captain Blakewell)
1. Code for the Chest hint: Maybe there is an Instruction hidden somewhere, on how to open the Chest.
Code for the Chest Solution: 6 7 2 the golden ball inside then has to be thrown in the funnel to the left of the shelf

2. Painting Code hint: watch closely on what Object in the picture the dials are placed
Painting Code Solution: You have to count the number of Objects the dial is placed on so: 5 Daggers, 1 Pistol, 3 Blue Bottles leads to 5 1 3.

3. Find all bottles hint: roam around the cell, and maybe even look out the door to find the 4 bottles
Find all Bottles solution: Rum: In the Chest that was in the shelf (Number 1.)
Whiskey: in the shelf behind the painting
Wine: in the paper box underneath the bed.
Beer: In a basket directly to the right outside the Cell.


4. Food Plan and Bottle Puzzle hint: maybe the order of the drinks throughout the day is important
Food Plan and Bottle Puzzle Solution: put the bottles on the shelf directly under the piece of paper with the "Foodplan" on it in following order: Beer, Rum, Wine, Whiskey

5. Lightbulb Puzzle hint: The Person in the Cell should turn their Head up
Lightbulb Puzzle solution: The crossed out yellow circles show which bulbs should be turned on. When all bulbs are off press the levers 1,2,4,5.

6. Labyrinth puzzle hint: maybe ther person in the cell knows more about the Labyrinth than the other one
Labyrinth Puzzle Solution: If your "Figurine" is at the top left press the Buttons in following order: right, down, left, down, down, up, right, up, right, down, right, down.

7. Gear Puzzle hint: The gears you got out of the two puzzles before need to be integrated in some mechanism
Gear Puzzle solution: Open the two hatches above Riddles number 5 and 6 and put one gear in each slot.

8. Robot hint: The Robot looks like it can transport small Items
Robot solution: Put the Skull Figurine in the Robot and put it on the small Railway at the Floor directly to the left of the Tunnel, then turn the wheel that appears above.

9. Hidden Figurines hint: Roam around the Cell and the other Room and you should find 4 Figurines, if something changes, there could be one revealed.
Hidden Figurines Solution: Boat: behind the Painting in the Cell
Hammer: on the Table right in front of the Globe
Skull: underneath the Lightbulb Puzzle in the same compartment as one of the Gears.
Mug: when both gears were placed, a Vase dropped. The mud was inside the Vase and should lay inside of the broken Vase.


10. Globe Puzzle hint: when the Tunnel collapsed, some things in the cell changed, maybe it revealed a new clue
Globe Puzzle Solution: Place the Figurines on the Globe in the following places:
Boat: In the Pacific Occean (only one in the Sea)
Hammer: In Europe
Skull: Between North and South America
Mug: In China


11. Key hint: maybe you can finally leave
Key Solution: The key unlocks the Cell so you get in the Hallway

12. Tool Rack Puzzle hint: maybe both layers can somehow find the same tools in their room
Tool Rack Puzzle solution: The Tools have to be pulled in the following order: Shovel, Axe, Hammer, Sword

13. Peeping holes and turnable plates Puzzle hint: the Objects seen through the holes can be found scattered around the other Room
Peeping Holes and turnable plates solution: The Holes have different hieghts, so the highest hole belongs to the highest turnable. The pointers have to point on the object seen behind the corresponding hole. So:
Top turnable: point it to the Fire in the "oven"
2nd turnable: point it to the pickaxe to the right of the lightbulb puzzle
3rd turnable: point it to the coathanger laying in front of the locker
last turnable: point it to the shovel next to the tunnel


14. Boxes Puzzle hint: both people have a wall of boxes in their Room
Boxes Puzzle solution: the player in the Hallway has to turn his boxes the following way: planks, planks, no planks, no planks, no planks, planks, planks, planks, no planks, no planks, no planks, planks, no planks, planks, no planks, planks, no planks, planks.

15. Drawer puzzle hint: look closely inside the locker
Drawer puzzle solution: the red lines correspond to drawers that should be pulled out. So: pull out the drawers 2,3,4,7.

16. Hidden Plants hint: look at all compartments you have unlocked until now
Hidden Plants solution: Two are on the table, one in the locker, and one in the compartment at the labyrinth puzzle

17. Plants and Books Puzzle hint: Take a close look at the shape of the leaves of the plants
Plants and Books Puzzle Solution: Place the plants on the "Potting Mat" in following order: Silver Pot, Gold Pot, Red Pot, Small Pot.

18. Canister Puzzle hint: maybe there is a slot for the Canisters to fit in
Canister Puzzle Solution: Place the Canisters in the slots to the left side of the Oven

19. Levers Puzzle hint: maybe one lever isnt enough
Levers Puzzle solution: Pull both the Levers at the same Time

20. Golden Head Puzzle hint: maybe the Golden head is actually a key
Golden head Puzzle solution place the golden head on top of the pillar that is unlocked thourgh the levers.

Hope you enjoyed the Room!