Project Zomboid

Project Zomboid

DAKIMAKURA BY LuizFG
luizfg37  [developer] 4 Aug, 2022 @ 12:07pm
BUGS
It has bugs because it was my first mod made and I don't know how to fix it so feel free to teach me.(I HAVE POSTED OTHER MODS BUT THIS I POSTED BY REQUESTS)
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Showing 1-11 of 11 comments
[WV] Yakora 6 Aug, 2022 @ 10:30am 
I am having connection problems to a server of our friends since I have downloaded this mod.
Our server doesn't include this mod but only I have. After our research, we have found out that this mod's id is also same and collide with following mod.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2756636139 this mod.

I have tested by removing this mod's subscription and it worked. I have once again can join the world.

The colliding item's code is 177013. Which is shown in the concole.txt file.
luizfg37  [developer] 6 Aug, 2022 @ 2:37pm 
Originally posted by Yakora:
I am having connection problems to a server of our friends since I have downloaded this mod.
Our server doesn't include this mod but only I have. After our research, we have found out that this mod's id is also same and collide with following mod.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2756636139 this mod.

I have tested by removing this mod's subscription and it worked. I have once again can join the world.

The colliding item's code is 177013. Which is shown in the concole.txt file.
thank you very much for the feedback, please could you give me step by step what you did to fix it, this error occurred because I don't know how to create guid codes and as I used this mod as a base, it certainly got these bugs, so please tell me what to do i would appreciate it if you explained it to me step by step, thanks
[WV] Yakora 6 Aug, 2022 @ 4:32pm 
Originally posted by Yakora:
I have tested by removing this mod's subscription and it worked. I have once again can join the world.

Like I explained here. I am not a person that can change or fix the problem completely. What I did is basicly remove your mod from my mod list (unsubscribe) and restart. This way I once again could join the server as it was no longer colliding with the other mod's item code.
NalMac 7 Aug, 2022 @ 3:41pm 
Ok so the problem with this mod is you are essentially overwritting everything in mine meaning both will not work at the same time. Feel free to join our addon help group to get it sorted out. https://discord.gg/tMQ2Ypz2
Been getting this issue too:

Just quits to desktop because oppai

ERROR: Mod , 1660280601774> 0> ZomboidFileSystem.loadModTileDefs> tiledef fileNumber 5001 used by more than one mod
LOG : General , 1660280601775> 0> tiledef: loading G:\Games\Steam\steamapps\workshop\content\108600\2806202649\mods\CosplayCostume_Tiles\media\cosplaytiles.tiles
LOG : General , 1660280601849> 0> Loading Recorded Media:C:\Users\PulseNeon\Zomboid\Saves\Multiplayer\46.105.40.127_18016_0a66c1d2b719ce5a6f96b3674771b91e\recorded_media.bin
LOG : General , 1660280601885> 0> Saving Recorded Media:C:\Users\PulseNeon\Zomboid\Saves\Multiplayer\46.105.40.127_18016_0a66c1d2b719ce5a6f96b3674771b91e\recorded_media.bin
LOG : General , 1660280601889> 0> Loading GlobalModData:C:\Users\PulseNeon\Zomboid\Saves\Multiplayer\46.105.40.127_18016_0a66c1d2b719ce5a6f96b3674771b91e\global_mod_data.bin
LOG : General , 1660280601915> 0> WorldDictionary: Checking dictionary...
ERROR: General , 1660280601932> 0> zombie.world.WorldDictionaryException: Warning client has no script for item Base.OppaiZ1
ERROR: General , 1660280601932> 0> at zombie.world.DictionaryDataClient.parseCurrentItemSet(DictionaryDataClient.java:42)
ERROR: General , 1660280601932> 0> at zombie.world.WorldDictionary.init(WorldDictionary.java:213)
ERROR: General , 1660280601932> 0> at zombie.iso.IsoWorld.init(IsoWorld.java:2430)
ERROR: General , 1660280601933> 0> at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:261)
ERROR: General , 1660280601933> 0> at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:218)
ERROR: General , 1660280601934> 0> at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1660280601934> 0> WorldDictionary: Warning: error occurred loading dictionary!
ERROR: General , 1660280601934> 0> ExceptionLogger.logException> Exception thrown zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error. at WorldDictionary.init line:255.
ERROR: General , 1660280601934> 0> DebugLogStream.printException> Stack trace:
zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error.
at zombie.world.WorldDictionary.init(WorldDictionary.java:255)
at zombie.iso.IsoWorld.init(IsoWorld.java:2430)
at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:261)
at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:218)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1660280601949> 0> LuaEventManager: adding unknown event "OnPreUIDraw"
LOG : General , 1660280601950> 0> LuaEventManager: adding unknown event "OnPostUIDraw"
LOG : General , 1660280605616> 0> EXITDEBUG: Core.quit 1
LOG : General , 1660280605617> 0> EXITDEBUG: Core.quit 3
LOG : General , 1660280605618> 0> waiting for UdpEngine thread termination
LOG : General , 1660280605629> 0> 1660280605629 znet: Java_zombie_core_raknet_RakNetPeerInterface_Shutdown
LOG : General , 1660280605629> 0> 1660280605629 znet: Shutdown: CancelAuthTicket
LOG : General , 1660280605629> 0> 1660280605629 znet: Shutdown: CloseP2PSessionWithUser
LOG : General , 1660280605941> 0> 1660280605941 znet: Java_zombie_core_znet_SteamUtils_n_1Shutdown
LOG : General , 1660280605946> 0> EXITDEBUG: Core.quit 4
Checked the discord link but it expired.
luizfg37  [developer] 12 Aug, 2022 @ 4:06am 
Originally posted by PulseNeon:
Been getting this issue too:

Just quits to desktop because oppai

ERROR: Mod , 1660280601774> 0> ZomboidFileSystem.loadModTileDefs> tiledef fileNumber 5001 used by more than one mod
LOG : General , 1660280601775> 0> tiledef: loading G:\Games\Steam\steamapps\workshop\content\108600\2806202649\mods\CosplayCostume_Tiles\media\cosplaytiles.tiles
LOG : General , 1660280601849> 0> Loading Recorded Media:C:\Users\PulseNeon\Zomboid\Saves\Multiplayer\46.105.40.127_18016_0a66c1d2b719ce5a6f96b3674771b91e\recorded_media.bin
LOG : General , 1660280601885> 0> Saving Recorded Media:C:\Users\PulseNeon\Zomboid\Saves\Multiplayer\46.105.40.127_18016_0a66c1d2b719ce5a6f96b3674771b91e\recorded_media.bin
LOG : General , 1660280601889> 0> Loading GlobalModData:C:\Users\PulseNeon\Zomboid\Saves\Multiplayer\46.105.40.127_18016_0a66c1d2b719ce5a6f96b3674771b91e\global_mod_data.bin
LOG : General , 1660280601915> 0> WorldDictionary: Checking dictionary...
ERROR: General , 1660280601932> 0> zombie.world.WorldDictionaryException: Warning client has no script for item Base.OppaiZ1
ERROR: General , 1660280601932> 0> at zombie.world.DictionaryDataClient.parseCurrentItemSet(DictionaryDataClient.java:42)
ERROR: General , 1660280601932> 0> at zombie.world.WorldDictionary.init(WorldDictionary.java:213)
ERROR: General , 1660280601932> 0> at zombie.iso.IsoWorld.init(IsoWorld.java:2430)
ERROR: General , 1660280601933> 0> at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:261)
ERROR: General , 1660280601933> 0> at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:218)
ERROR: General , 1660280601934> 0> at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1660280601934> 0> WorldDictionary: Warning: error occurred loading dictionary!
ERROR: General , 1660280601934> 0> ExceptionLogger.logException> Exception thrown zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error. at WorldDictionary.init line:255.
ERROR: General , 1660280601934> 0> DebugLogStream.printException> Stack trace:
zombie.world.WorldDictionaryException: WorldDictionary: Cannot load world due to WorldDictionary error.
at zombie.world.WorldDictionary.init(WorldDictionary.java:255)
at zombie.iso.IsoWorld.init(IsoWorld.java:2430)
at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:261)
at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:218)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1660280601949> 0> LuaEventManager: adding unknown event "OnPreUIDraw"
LOG : General , 1660280601950> 0> LuaEventManager: adding unknown event "OnPostUIDraw"
LOG : General , 1660280605616> 0> EXITDEBUG: Core.quit 1
LOG : General , 1660280605617> 0> EXITDEBUG: Core.quit 3
LOG : General , 1660280605618> 0> waiting for UdpEngine thread termination
LOG : General , 1660280605629> 0> 1660280605629 znet: Java_zombie_core_raknet_RakNetPeerInterface_Shutdown
LOG : General , 1660280605629> 0> 1660280605629 znet: Shutdown: CancelAuthTicket
LOG : General , 1660280605629> 0> 1660280605629 znet: Shutdown: CloseP2PSessionWithUser
LOG : General , 1660280605941> 0> 1660280605941 znet: Java_zombie_core_znet_SteamUtils_n_1Shutdown
LOG : General , 1660280605946> 0> EXITDEBUG: Core.quit 4


well this error I already know what, but I don't know how to fix it, well it's the guid code I researched on the internet, youtube, social networks, in a help group with informatics, but nothing helped me and nothing explained to me what the GUID code is , I'm sorry but for now the only way to use it is just this one don't use the original one from Big Degen's Dakimakura Emporium! with a good heart that knows how to fix it help me.
Last edited by luizfg37; 12 Aug, 2022 @ 4:16am
luizfg37  [developer] 12 Aug, 2022 @ 4:18am 
Originally posted by PulseNeon:
Checked the discord link but it expired.

the day I saw it I tried to enter here but it also expired so there's nothing to do
Lemon 14 Aug, 2022 @ 8:47am 
I took a look at the code. As what NalMac said, you did a straight copy and only replaced the textures for the Dakimakuras. It's quite messy to do it that way so what I suggest is you download the template he's made in his pinned discussion:

https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2756636139/3191367619814833042/

Start with 1 Dakimakura you want to make and work your way through from start to finish and test it to make sure that it works in-game. Once you've imported 1 successful Dakimakura then you can start adding in more. The GUID is a unique identifier to each Dakimakura Armor side, you need to ensure both sides of each Dakimakura have different GUIDs or else it will clash with NalMac's mod (or your own via duplicate IDs) and cause errors.

If you are unsure of how to make GUIDs, check the example Dakimakura armor file in:
Dakimakura addon Template\Contents\mods\Dakimakura_addon\media\clothing\clothingItems\ArmorBackEXAMPLE.xml

First lines after the main code teach you the terms the code is referring to, and for GUID it says "Generate one in www.guidgenerator.com". From there, generate a GUID and replace the GUID in the main code. You'll also need to do this in the fileGuidTable.xml.

If this sounds like a lot, then you might need to take a step back and look through all the files in the template NalMac has provided to understand how the template and code work together. There's a lot more I'm missing out on but I can only point you somewhat in the right direction. You'll have to keep testing and problem solve a lot of things to make it work - I think this applies to coding in general.
Last edited by Lemon; 14 Aug, 2022 @ 8:49am
Mackleaman 9 Sep, 2022 @ 4:21am 
When will it work? I'm really looking forward to when it works
luizfg37  [developer] 4 Oct, 2022 @ 9:59am 
Originally posted by Mackleaman:
When will it work? I'm really looking forward to when it works
I'll fix it, I'm sorry for the delay, it's that time, now the entrance exams are coming, so I'm solving a lot of questions to improve my time and practice a lot more, sorry for the delay, I'm at the maximum in this final stretch I appreciate your understanding
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