Project Zomboid

Project Zomboid

Basements
exryt 14 Nov, 2023 @ 1:58pm
I have a problem when I try to log in (I'm on a multiplayer server)
function: receiveClientCommand -- file: Server.lua line # 38 | MOD: Basements
ERROR: General , 1699994939578> 49,314,539,975> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: CreateHatchServer of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1699994939578> 49,314,539,975> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: CreateHatchServer of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:214)
at zombie.network.GameServer.receiveClientCommand(GameServer.java:4168)
at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:1022)
at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1532)
at zombie.network.GameServer.main(GameServer.java:800