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Ah I get what you mean. I'll add it to the list. I personally haven't conquered Vampire and Empire factions yet so I'll check it out.
It's what I thought at first too. But the textures in the large two towers of the Vampire capital cities still have floating roofs, could be a beta problem from dev's part - because this mod is the only thing I have that touches settlement appearances.
EDIT: Changed OP accordingly until further notice.
Yeah I dropped it in feedback, perhaps dev will read it.
The below error pops up right after wh_dlc08_nor_norsca attacks wh_dlc08_nor_vanaheimlings at 326, 790.
SCRIPT ERROR, timestamp <185.7s>
ERROR - SCRIPT HAS FAILED - event callback was called after receiving event [CampaignTimeTrigger] but the script failed with this error message:
[string "script\_lib\mod\simple_settlements_controller.lua"]:132: attempt to index local 'uniqueData' (a nil value)
Hm must be a very specific circumstance, I haven't had this problem before. I'll add it to the list. Meantime I think it can be bypassed by wiping out one of those factions early.
Can you be more specific about what settlement is at 326, 790?
Yo, we need more info - would like to test this from my side so Grandolph has something to work with too. Could you post the logs and tell us what faction you're playing?
I've made it a habit of wiping out all the Norsca tribes early to circumvent this issue.
So i did a check and Karaz-a-Karak was not on the uniques list, though even when taken it didn't cause the script to break so think this issue might be rooted in something else
At work atm, but the only location evidence I saw that might be relevant was on that first bug report I gave - where the error happened after the norscan factions fought over those co-ordinates. Might be a false posittive though.
Added a small issue, Helmgart is an Empire Fort but changes its look to a normal settlement if Bretonnia or any other faction takes hold of it. Seems like an easy fix.
1.The Challenge Stone 2.Pigbarter
It happens when I play as Grand Cathay and high elf. It also happens to AI factions as well (Greenskins) I believe part of the reason is that these 2 major settlements are occupied by orge kingdoms at the beginning of the game and they do not have tier 4 or tier 5 buildings