Project Zomboid

Project Zomboid

Boots Expanded 11 for B41 and B42
Mark IV  [developer] 24 Nov, 2023 @ 2:49am
Development will resume on Build 42
As you know, TIS recently dropped the new development diary explaining an upcoming feature that will allow models to be switched depending on the clothes combinations you are using.

This feature will put a definite end to clothes clipping issues and many other things.

Also I am very excited for the new crafting system, possibly I will find a way to add craftable/repairable boots, customize boots with spikes, or stuff like that. And HOPEFULLY they will restore the movement changers, which will allow for much better gameplay balance.

I am going to update this mod as soon as B42 drops, until then I am locking the threads so I can stop having my message box bombarded. I need to stay away from playing this game and focus on my indie game and Brutal Doom v22.
Last edited by Mark IV; 24 Nov, 2023 @ 2:52am
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Viri 26 Feb, 2024 @ 3:57pm 
Hey man I know you will resume in B42, but is there a bug with the kneepads in current version? they show no description and when you hover mouse they dump a fk ton of console errors. Plus the blazer is missing textures and some icons have misspell errors so they show "?" icon. Is it a mod conflict issue? or maybe wanna look into it for B42 then please. Thanks for reading if you made it to this point<3
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