Project Zomboid

Project Zomboid

Boots Expanded 11 for B41 and B42
Mark IV  [developer] 16 Sep, 2022 @ 11:30am
Bug Reporting - Post bug reports here instead of the main mod's discussion.
About the current LUA error on loading, something related to the loot table, maybe things changed and I havent fully figured it out.

But seems like its an inoffensive bug, game plays just fine. Just ignore it.


In any report you give, please provide a full list of mods you are using, and if there was a crash, a screenshot of the error screen.

Keep in mind the entire game is currently going bollocks on Linux during multiplayer , there is nothing I can do about that. The mod is as simple as it gets, it adds no new scripts to anything, so if you are having problems with multiplayer, there is nothing I can do to help you besides asking:

- Are you using Paw Low Loot? If yes, try removing it. It makes things disappear from the ground, even with patches.
- Are the boots spawned by admins disappearing after logging out? Check if the ones found in wardrobes/stores are working normally and don't disappear after you log back.

Also, no, the movement speed modifiers are not working in game yet. It's a problem that has been around for a year and TIS refuses to acknowledge it. I just added it in case they decide to do something about it someday, but for now, you should prioritize boots by stomp power, insulation, protection, and attack speed.

Imagine you had a door in your home that was making a loud noise every time you opened it and some people were getting really irritated at it. So you decide to do something about it, but instead of oiling the hinges, you decide to bring home a block of C4 and explode the entire room, collapsing the ceiling, ensuring nobody would ever open that door again. This is basically what TIS did with the movement speed modifiers.[theindiestone.com]
Last edited by Mark IV; 28 Dec, 2024 @ 8:40pm
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Showing 1-15 of 120 comments
Alex 29 Sep, 2022 @ 9:27pm 
Bug with Black Leather Trousers (and other pants)

Mod changes the bite/scratch resistance of pants. Much appreciated, very nice change, but it also gives pants a "hood up/hood down" option, which can convert Black Leather Trousers into normal pants. Very unhappy about this occurrence, as Black Leather Trousers are super rare in this game, and I lost the first pair I'd found in about 4 ingame months due to this.

Nice mod, aside from that
Link 30 Sep, 2022 @ 8:04am 
Bug with "Military Poncho" Mod:

As soon as you put on the poncho, the socks slipped through.
Not sure what mod is causing this problem, I'm afraid.

However, I've been seeing zombies with red and white checker marks on their upper bodies, which only goes away when I take off their boots.
ezeepeezee 4 Oct, 2022 @ 12:37pm 
This could be a mod conflict (I'm running Auth Z, ClothesBox Redux, etc..) and hosting on a local server. When I kill zombies with some types of boots, the boots disappear from the zombie's corpse. I can get you more info if you like, but it's happening in the recent .77 update (which I just got up and running).
Nebhead 5 Oct, 2022 @ 10:24am 
I've also got the strange bug with your character's feet showing through boots and such.
Started yesterday evening, but the strangest thing is earlier that evening I was playing it fine no issues. I logged off PZ to grab a shower and when I came back it was like this.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2871652035
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2871652013
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2871652554

Very bizarre, I've not changed my mods or disabled any existing ones.
Malogska 5 Oct, 2022 @ 9:40pm 
Sometimes when I boot up in MP my feet will show through the boots for some reason (male and female character)
Mark IV  [developer] 7 Oct, 2022 @ 8:15pm 
The thing with leather pants being replaced by jeans was fixed today.

About the bug of feet showing up through the boots:
I have absolutely no idea of what can be causing this. As in, it's nothing that I can do to fix.

Well, I have a guess, it's something related to the body masks.
I noticed this happens in ONE case: When you use a Torso Extra piece of cloth (like armor, apron or poncho) WITHOUT using a jacket at the same time.

So I guess there is something in the code that is triggered when you are using this combination of clothes (Torso Extra without a Jacket) that disables the masks that hides the player's feet. It's probably a bug in the game itself which the devs had no way to know because they never used 3D models for the feet before.

So, if you are using body armor, make sure you are also using a jacket to prevent this glitch from happening.
Nebhead 8 Oct, 2022 @ 2:37am 
It defo worked fine before the 41.77 update that I must of downloaded in the evening of 04/10.
But yes I have just done a quick check in game to see if it works as above, and it does indeed.

Wearing any of these boots with a vest item (police bulletproof vest etc.) results in feet showing though them. But removing the vest makes them hidden and then the models look fine.

So defo related to the update, specifically the bit at the end where it talks about models / new body locations / new masks etc.
https://steamhost.cn/steamcommunity_com/app/108600/discussions/0/3397427506572820215/

Maybe a change to these "body locations" in your mod will solve it? Just thinking out loud.
Nebhead 8 Oct, 2022 @ 2:14pm 
Some extra info that may help you find the bug behind the models issue.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2872915509
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2872915525

Wearing any kind of vest item also breaks your fishnet gloves.
They are more or less solid black when a vest is equipped, but are what would be expected when no vest is worn, as per the above screenshots.
Dan39 17 Oct, 2022 @ 7:22pm 
nevermind, it looks like the scripts folder name having an uppercase S bug was fixed
Last edited by Dan39; 17 Oct, 2022 @ 8:23pm
Giacco 18 Oct, 2022 @ 2:25pm 
Bug with brita armor pack and usmc armor pack,when use boots whit this mods arms and chest become invisible.
Cosmic 21 Oct, 2022 @ 5:24am 
I'm seeing the base body's feet getting unmasked when wearing your boots with certain vanilla jackets.

I've determined this is because those jackets have improper mask defines in their clothing XMLs.
They have clothing xmls with m_MasksFolder and m_UnderlayMasksFolder defined to "C:\zomboid\Game\media\textures\[...]" rather than "media\textures\[...]" which makes those mask folder defines invalid.
This only seems to cause issues with items that are layered "above" the jackets I'm guessing.

For a temporary fix for your mod until TIS fix their items, you might want to overwrite those vanilla items' xml files with corrected XMLs.
Last edited by Cosmic; 21 Oct, 2022 @ 7:01am
Kelarius 3 Nov, 2022 @ 7:26pm 
Originally posted by Cosmic:
I'm seeing the base body's feet getting unmasked when wearing your boots with certain vanilla jackets.

I've determined this is because those jackets have improper mask defines in their clothing XMLs.
They have clothing xmls with m_MasksFolder and m_UnderlayMasksFolder defined to "C:\zomboid\Game\media\textures\[...]" rather than "media\textures\[...]" which makes those mask folder defines invalid.
This only seems to cause issues with items that are layered "above" the jackets I'm guessing.

For a temporary fix for your mod until TIS fix their items, you might want to overwrite those vanilla items' xml files with corrected XMLs.

Seconded that this appears to be the issue with feet showing through. I am using, among other things, Spongie's Open Jackets. If I wear a hoodie closed with the hood down (which I think is vanilla), feet poke through shoes and textures of tights don't render correctly.

However, if I set the hoodie to be worn open, which is a feature of the Open Jackets mod, everything looks correct.
Last edited by Kelarius; 3 Nov, 2022 @ 7:30pm
P5ykoOHD 5 Nov, 2022 @ 7:57pm 
I'm getting a bug with any and every pair of pants I find:
"Wear pants with hood up / down"

Reading comments I see I'm not the only one experiencing this, I will try to load this mod last though see if it helps anything or not.
But yeah, would be really cool if you could fix this issue.
slothsdontkakaw 7 Nov, 2022 @ 4:36pm 
Currently it seems that this mod is somehow conflicting with brita's weapons and saph's cooking, both mods seem to have file discrepancies the second this mod is added to the pack, no matter the load order I use. For Brita it is BEAR_BOLTS.
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