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I do notice they tend to last longer than most vanilla bosses, In a way I kinda like it that they dont immediately just die and the fact the fights are more complex makes it more fun than if a default boss just gained armor (remember the old Big Horn?), In another way yeah, It can get annoying that bosses like The Organization just keep on going.
Yeah, honestly, the Organization was probably the boss that made me make this post now that I think about it. I do think that the increased amount of time that you have to spend dodging also contributes to the feel of the bosses lasting way too long. Due to the way a lot of the bosses are designed (especially the ones that can spawn backup enemies), you tend to spend way more of your time just either dispatching mobs or trying to dodge attacks intstead of being on offense.