Left 4 Dead 2

Left 4 Dead 2

The Evolution
のあ 27 Oct, 2022 @ 3:03am
Bug report
I tested the latest version and found some problems.


Map 1:Arrival

・The DJ booth is not highlighted and although turn on the DJ booth, common infects don`t come to me.They are spawn somewhere and get stucked.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880491414


Map 2:Hot spot

・Although med-kits and ammo pile are in the saferoom before moving to the map 2.
 However, when map 2 finishes loading, they are gone somewhere.

  ・Before moving to map 2
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880498768
  ・After moving to map 2
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880498782

・I charge the cannon but it takes some times to launch (about 40 seconds?)
 I think it is better to fire as soon as possible charge.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880491407

・These structures sound are strange.
 They are not glass so I think glass sound is not suit.

  ・structure 1
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880498876
  ・structure 2
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880498886
  ・structure 3
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880498802

・Random hordes are not work.
 Common infects don`t come to me and spawn somewhere.
 (usually when " Incoming horde " happens common infects rush to players)


Map 3:Searches

・Although med-kits and weapons are in the saferoom before moving to the map 3.
 However, when map 3 finishes loading, they are no supplies.
 It seems that they are buried in the wall.

  ・Before moving to map 3
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880498790
  ・After moving to map 3
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880498812

・These structures sound are strange.(same as map 2)
 They are not glass so I think glass sound is not suit.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880498890

・I think it is better to do infinite holdout event rather than standard holdout event in transmit data event. Because map 3 is short so if this event is standard holdout event, it is too easy.


Map 4:Closed secrets

・In the talking event, special infected spawn and attack to us but we cannot do anything.
 It is unfair and I think while taking event, infected don`t have to spawn.

・Missing texture on zoey`s eyes
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880521893

・Not highlighted structures
 ・structure 1
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880521882
 ・structure 2
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880521899
 ・structure 3
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880521910

・Random hordes are not work.(same as Map 2)
 Common infects don`t come to me and spawn somewhere.
 (usually when " Incoming horde " happens common infects rush to players)

Map 5:Prologue

・Missing texture on the floor
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880521870

・I cannot proceed to the result screen.
 This "The end screen remains visible.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880521874

Thank you fresh campaign.
I will play when this map receive next update)
Last edited by のあ; 27 Oct, 2022 @ 4:48am
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Tea  [developer] 27 Oct, 2022 @ 3:52am 
Fixed the fourth card xD and thanks for the detailed feedback)
のあ 27 Oct, 2022 @ 4:51am 
Thank you quick fix and I updated bug report.
I also wrote something I found in map 4 and map 5.
I am looking forward to next update.
Keep up good work!!!
Last edited by のあ; 27 Oct, 2022 @ 4:53am
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