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i can just apply them to armstrong from mods, or a normal human
- Make animation of nanomachines slower so it look more realistic, or just add options in context menu for changing speed of equiping
- Make costumes bulletproof, because people with costumes on them dying by 1 bullet in head, and i don't think nanomachines is so weak to not guard 1 bullet
- Make a setting for costumes to shoot/not shoot this purple lasers or what is it, or just make them not that strong so they don't blow the hell up everything in contact (Short suggestion is just reducing power of maximum charged lasers)
- Do something with auto-equiping costume after human got shot, like if i shoot someone in head he's dying but costume still equips - and idk why, like for what if he's already dead
- Equiping animation is cool but if it's possible try to change it so it looks like this: Equiping chest => arms and torso => head and legs, because now it equiping to every pary of body in 1 second, and my personal opinion is that it's not realistic, if only those nanomachines are not in.. blood system of human?
Anyway mod is cool and i hope my suggestions will make this mod better or just more configurable if you will update it
- You could make the morphers be activated by making the human carry it with its hand and then activating the morpher which THEN get "absorbed" into the human and transforming them.
- You could also add the morph theme which can be turned off in the human or morpher interaction section. (just a small suggestion)