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could you change some tech's tier to compatible with this mod,tks
Wisdom of the Forest: 50 growth is just about campaign winning.
Subjugation of Marienburg: Maybe drop the Industry and Port income bonuses to 10%?
Naggarond - Seat of the Dark Tyrant: High Elves will already have a fair but of factionwide public order from handmaidens and confederated Legendary Lords by the time they get this. is 5 PO overkill at this point?
Demand obedience: 25 growth factionwide on turn 1 is really, really powerful.
Kingdom of Ellyrion: Maybe drop campaign movement range to 5% and ammunition to 10%?
Inner Kingdoms United: Same issue as Seat of the Dark Tyrant with factionwide PO stacking.
Kingdom of Avelorn: Not too hard to get and 5% replenishment is really powerful.
Kingdom of Saphery: Easy to get, a 30% research rate bonus might be too much.
Plunder of Karak-Eight-Peaks: Maybe drop the post battle loot increase to 25%?
Vengeance is ours: High Elves already easily get a 10% factionwide construction cost reduction, plus 15% reduction to several classes of buildings under Cultural Advancements. Maybe drop these to 10 or 15%?
Asuryan Legion: Makes Eltharion's unique skill giving Unending Volley to his army useless.
Not sure yet if you can get both lines under Asuryan Legion but Elite Armies and Spread The Mists both give pretty large bonuses to Mistwalkers.
Some techs that I think are underpowered:
Legacy of Yvresse line: Small bonuses on units that you will usually only have maybe 1 or 2 in a given army.
An example of a tech I really, really like:
Outer Kingdoms United is really powerful (esp if you stack that replenishment rate with other techs) but -50 diplo relations with all factions is a rough cost to deal with.