Project Zomboid

Project Zomboid

브레이븐의 자동차 엔지니어링
 이 토론은 고정되었습니다. 중요해서 그렇겠죠?
Braven  [개발자] 2022년 8월 24일 오후 6시 57분
Bug Reports
If you find any bugs, please do let me know here so that I can fix it asap!
Please keep in mind I might take some time to fix a bug.

How to file a report?
Be thorough. I need to know whether it happened in Singleplayer or Multiplayer, if you have any related mods installed, what you were doing, how, when, etc.

"I have 400 mods, some must be causing issues. Fix plz" doesn't help anybody.
If you suspect a mod incompatibility, find out which mod is causing the issue and discuss with whoever developed it.

In order to preserve my sanity and not waste anybody's time, Bug Reports that do not follow these guidelines will be ignored.

Stay Updated!
Remember to always read the release notes each update so you can keep up to date with the latest bug fixes! 💖
Braven 님이 마지막으로 수정; 2023년 8월 31일 오후 1시 26분
< >
전체 댓글 63개 중 1~15개 표시 중
CharlieSurvivor 2022년 8월 27일 오후 6시 45분 
Does not play well with AutoLoot and/or Vehicle Recycling. "Dismantle Vehicle" no longer shows up in menu, and "Remove Engine" results in the engine not being removed and the sound being played until the game is closed. Error logs: https://pastebin.pl/view/fe10105e
CharlieSurvivor 2022년 8월 28일 오후 3시 32분 
I made this edit to AEMenuFunctions.lua and it lets me dismantle burnt cars again:\

if engine == null then removalTooltip.description = "<LINE> <RGB:1,0,0>" .. getText("Tooltip_EngineUnusable") .. "" removeOption.notAvailable = true; else if engine:getCondition() > 5 then removalTooltip.description = "<LINE> <RGB:1,1,1>" .. getText("Tooltip_RemoveEngineInfo") .. "" else removalTooltip.description = "<LINE> <RGB:1,0,0>" .. getText("Tooltip_EngineUnusable") .. "" removeOption.notAvailable = true; end
CharlieSurvivor 님이 마지막으로 수정; 2022년 8월 28일 오후 4시 14분
Braven  [개발자] 2022년 8월 28일 오후 3시 39분 
CharlieSurvivor 님이 먼저 게시:
I made this edit to AEMenuFunctions.lua and it lets me dismantle burnt cars again:\

if engine == null then removalTooltip.description = "<LINE> <RGB:1,0,0>" .. getText("Tooltip_EngineUnusable") .. "" removeOption.notAvailable = true; else if engine:getCondition() > 5 then removalTooltip.description = "<LINE> <RGB:1,1,1>" .. getText("Tooltip_RemoveEngineInfo") .. "" else removalTooltip.description = "<LINE> <RGB:1,0,0>" .. getText("Tooltip_EngineUnusable") .. "" removeOption.notAvailable = true; end

Already fixed with the last update.
CharlieSurvivor 2022년 8월 28일 오후 4시 15분 
BitBraven 님이 먼저 게시:
CharlieSurvivor 님이 먼저 게시:
I made this edit to AEMenuFunctions.lua and it lets me dismantle burnt cars again:\

if engine == null then removalTooltip.description = "<LINE> <RGB:1,0,0>" .. getText("Tooltip_EngineUnusable") .. "" removeOption.notAvailable = true; else if engine:getCondition() > 5 then removalTooltip.description = "<LINE> <RGB:1,1,1>" .. getText("Tooltip_RemoveEngineInfo") .. "" else removalTooltip.description = "<LINE> <RGB:1,0,0>" .. getText("Tooltip_EngineUnusable") .. "" removeOption.notAvailable = true; end

Already fixed with the last update.

Speedy-fast! Thank you!
Braven  [개발자] 2022년 8월 28일 오후 4시 16분 
CharlieSurvivor 님이 먼저 게시:
BitBraven 님이 먼저 게시:

Already fixed with the last update.

Speedy-fast! Thank you!

You're welcome! Any suggestions or bugs you find, let me know and I'll do my best.
CharlieSurvivor 2022년 8월 30일 오후 7시 35분 
I'll have to check if this is an issue with the (ridiculous number of) mods I am using, every car I remove an engine from yields a Sport-type engine. I've also noticed there's no radial option in my vehicles to remove a hotwire.
Braven  [개발자] 2022년 8월 30일 오후 10시 13분 
CharlieSurvivor 님이 먼저 게시:
I'll have to check if this is an issue with the (ridiculous number of) mods I am using, every car I remove an engine from yields a Sport-type engine. I've also noticed there's no radial option in my vehicles to remove a hotwire.

All engines say "Sport-type" but they're compatible with any vehicle. The reason for this is that PZ won't show the item's condition unless I classify it as a vehicle part, and vehicle parts must have a category. I set the category to 3, and the game is hardcoded to overwrite the name with "Sport-type" don't ask me why.

About the radial menu bug, it's definitely not on my side. It's either another mod causing the issue or a mod incompatibility. Do you have radial menu API on? I know that mod is "selfishly" coded and attempts to override the radial menu for itself and thus causes problems with my mods.
CharlieSurvivor 2022년 8월 31일 오전 9시 11분 
I did have Radial Menu API active - I don't think any of my current mods use it though, so I'll take it off and see if that helps. Are there any known issues with SpiffUI?
Braven  [개발자] 2022년 8월 31일 오전 9시 37분 
CharlieSurvivor 님이 먼저 게시:
I did have Radial Menu API active - I don't think any of my current mods use it though, so I'll take it off and see if that helps. Are there any known issues with SpiffUI?

Not as far as I know.
CharlieSurvivor 2022년 9월 1일 오전 5시 21분 
BitBraven 님이 먼저 게시:
CharlieSurvivor 님이 먼저 게시:
I did have Radial Menu API active - I don't think any of my current mods use it though, so I'll take it off and see if that helps. Are there any known issues with SpiffUI?

Not as far as I know.
I removed Radial Menu API and a radial to remove the hotwire doesn't show up, I'll have to comb through my mods and see what the culprit is. lol
Braven  [개발자] 2022년 9월 1일 오전 10시 08분 
CharlieSurvivor 님이 먼저 게시:
BitBraven 님이 먼저 게시:

Not as far as I know.
I removed Radial Menu API and a radial to remove the hotwire doesn't show up, I'll have to comb through my mods and see what the culprit is. lol

Ah. Sorry to hear it! Using many mods can be problematic. Sometimes mods override base game functions completely and prevent others from interacting with it.

All my mods merely listen to base game functions and react appropriately. There is only one instance where I override, it's when the player exits a vehicle, because you can only fetch the vehicle the player left if you override the function. But then I immediately send it back to the base game as soon as I am done with it.
Gaubo 2022년 9월 1일 오전 10시 44분 
Car HP reset upon entering the car. I disabled every other mods and it still persist.
Braven  [개발자] 2022년 9월 1일 오후 12시 42분 
Emixe 님이 먼저 게시:
Car HP reset upon entering the car. I disabled every other mods and it still persist.

Will look into it
CharlieSurvivor 2022년 9월 1일 오후 5시 02분 
You know what... my issue with not being able to remove the hotwire MAY just be my own inability to READ, because I haven't found the skill book yet :bleach:
Braven  [개발자] 2022년 9월 1일 오후 5시 04분 
CharlieSurvivor 님이 먼저 게시:
You know what... my issue with not being able to remove the hotwire MAY just be my own inability to READ, because I haven't found the skill book yet :bleach:

OOF
< >
전체 댓글 63개 중 1~15개 표시 중
페이지당 표시 개수: 1530 50