RimWorld

RimWorld

Caravan Item Selection Enhanced
 This topic has been pinned, so it's probably important
Kopp  [developer] 25 Mar, 2024 @ 3:27pm
Rework of the mod
I eventually plan to rewrite the mod sometime in the future.
Mostly because the code base is no fun to maintain.

I would like to get rid of the different config files.
So let me know if any of you ever used the 'different config system'.

Eventually I would like to rework the 'tabs configuration' gui to be less confusing.

If there is any other complains or ideas, let me know.

Edit:
Other things that are on my list:
- Get rid of red errors if thingDefs that are saved in a config are not found
- Eventually add a prompt gui to assign thingDefs to tabs/subcategories if they are in none
- Sometimes the loading list does not refresh until you add/remove something from the caravan
- Update default config to have biotech and anomaly stuff in its own subcatories
Last edited by Kopp; 21 Apr, 2024 @ 7:20am
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crow1 13 Apr, 2024 @ 3:14am 
The mod is pretty excellent as is, doesn't need a lot of new features. My one wish would be for default configurations to be updated more often, so that DLC added items don't land in 'Rarely used' default category. Plus, as per other thread, default segregation for tainted items.
Thels 28 Jul, 2024 @ 2:35am 
It would be nice if you could overwrite a current config. I'm a bit of a control freak, so I build my list from scratch. However, if I want to make a save every now and then while making my list, I have to provide a new name every time.

It would also be nice if, while making the List, you could see which items are not yet assigned to any Tab, or not assigned to any Subcategory inside a Tab.
Last edited by Thels; 28 Jul, 2024 @ 2:39am
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