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There should be a section "Linked pair not found". I have used all the tips and advice in replies, it just doesn't work. For greater good, you should make one section and do something about it.
I understand that modders are always busy, but that shouldn't've be a thing.
If you dont fix it, Stigs' remote door control will win.
`attempted index: 1.0 of non-table: null
function: @stdlib.lua -- file: null line # 10
function: ClearBlankRectData -- file: RDC_Z_server.lua line # 777 | MOD: Z Remote Door Control
function: RDC_Z_UpdateList -- file: RDC_Z_server.lua line # 80 | MOD: Z Remote Door Control
function: RDC_Z_Init -- file: RDC_Z_server.lua line # 33 | MOD: Z Remote Door Control
java.lang.RuntimeException: attempted index: 1.0 of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1243)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:92)
at zombie.world.moddata.GlobalModData.init(GlobalModData.java:53)
at zombie.iso.IsoWorld.init(IsoWorld.java:2438)
at zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:268)
at zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:225)
at java.base/java.lang.Thread.run(Unknown Source)
`
2. Take it into your inventory
3. Find or Create any vanilla Remote Controller v1,v2, v3 or v4 from Long range remote mod
4. Take it also into your inventory
5. Right click on Receiver and select "Link it to Remote Controller"
6. Find or Create any Movable Container such as Crate
7. Place the Movable Container near your desired door (1 square max from a door)
8. Put your linked Receiver into this container
9. Make sure your Remote Controller with matching frequency is still with you
10. Right click on your Movable Container which is placed near the desired door
11. Select "Remote Door Control" -> "Activate Remote Control"
12. Open your game settings with Key bindings
13. Find there "RDC Z Hot key" and bind your suitable key
14. Use this HotKey to open/close the door near the Movable Container
15. Optional: Install RDC UI Mod to control it via UI and use another features such as "Lock/Unlock"
16. Enjoy, have fun ^^
- Shared Devices could be controlled by Master Remotes as user.
- Private Devices are NOT controllable by Master Remotes.
Sharing is available via right clicking on active RDC container (container with an RDC receiver device in it).
This regulates the mechanics of connecting the same door with another remote id from another container.
Key points of hijacking :
anyway. thank you ^^
Google's wayback machine :), i was looking for it too since i allways forget how to do it
requires Electricity 3, Screwdriver in your MAIN inventory, 'Hijacking for dummies' magazine read
Also putting a completely different receiver into the container does not reset it. It still shows as activated and gives no option to activate the new one.