Mount & Blade: Warband

Mount & Blade: Warband

Gekokujo
pairtree44 31 May, 2015 @ 3:11pm
Review and improvements
Okay, so i have played the mod for at least 24 hours and i would say it's pretty well made. if your looking for a M&B mod that represents a east Asian experience this is a good mod to play and enjoy. personally i have noticed a few mistakes/bugs/ or incorrect references. this does NOT take away that this is a well thought of mod that could certainly be expanded on.

city names mixed up
some of the factions got their cities, castles and towns all correct and historical for the most part.
however, some don't and a example of this is the Oda city of Odawara. is actually east in Hojo lands. this doesn't take away from the experience of the game but something to mention and fix

short sieges:
this bug does take away from massive sieges. intentional or not, no matter how large the garrison of defenders, the max during a battle is apparently 200. should 200 defenders die during one battle they stop spawning and the player wins the siege. ( if a city, after they clear the rest of the city) i think this should be worked on and fixed because it takes away the point of having numbers in a siege battle. their is a work around to the bug atm that i noticed and practiced (if anyone enjoys long sieges) you can tab out of the battle when you notice the enemy has stopped spawning and it will reset the siege allowing you to take on the next two hundred defenders.

Bandits are our friends!:
this is really odd. if a bandit party is attacked by another lord, and you decide to help the bandits. you become indifferent with bandits meaning they no longer attack of bother you anymore! you can't attack them and they can't attack you (not the same for hideouts) i haven't tried but to reverse this you must aid a lord in fighting some bandits if you want to rid your lands from friendly tree hugging bandits.

and now for some possible ideas that could also make the game a better experience for a players perspective:

More clans: their was over a hundred clans during the Sengoku Jidai and it would be fun to see a scaled larger map with more clans and historical figures

historical castles/ cities: it would be really cool if i could actually feel like i was walking within the streets of Kyoto or taking a walk in the famed Ichijodani fortress with their own distinct features.

Japanese voice overs: a minor but cool feature is if we can get the sound files from what the soldiers and men say into Japanese, or a complete overhaul with Japanese in the mod.



These are just some of the things that went on in my mind as i played the mod and i thought i'd share it to everyone and get feedback. overall i'd say the mod in regards to being historical is around a 7/10 and the enjoyment of the game is 9/10. really enjoying the mod and i hope everyone else can too :3