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System Memory:
Memory Load: 39%
Available Physical Memory: 9913m/16348m
Available Page File: 20955m/32732m
Available Virtual Memory: 134213457m/134217727m
Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
Peak Working Set Size: 33m
Working Set Size: 33m
Quota Peak Page Pool Usage: 251k
Quota Page Pool Usage: 249k
Quota Peak Non Paged Pool Usage:18k
Quota Non Paged Pool Usage: 18k
Page File Usage: 6m
Peak Page File Usage: 6m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/
[00:00:00]: Starting Up
[00:00:00]: Version: 521260
[00:00:00]: Current time: Sat Sep 10 00:18:05 2022
[00:00:00]: Don't Starve Together: 521260 WIN32_STEAM
[00:00:00]: Build Date: 1374
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Steam AppBuildID: 9436835
[00:00:00]: ....Done
[00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/167384792/
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (7752)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: Texture Streaming: ENABLED
[00:00:00]: Texture Streaming: DISABLED
[00:00:00]: Threaded Renderer: ENABLED
[00:00:00]: ProfileIndex:4.86
[00:00:00]: THREAD - started 'SimUpdateThread' (5620)
[00:00:00]: THREAD - started 'RenderThread' (8588)
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: THREAD - started 'Ping Job Thread' (3088)
[00:00:00]: Authorized application D:\Steam\steamapps\common\Don't Starve Together\bin64\dontstarve_steam_x64.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: THREAD - started 'StreamInput' (19736)
[00:00:00]: loaded ping_cache
[00:00:00]: Offline user ID: OU_76561198127650520
[00:00:00]: Cached userid loaded:
[00:00:00]: SteamID: 76561198127650520
[00:00:00]: HardwareStats:
OS
name Microsoft Windows 10 專業版
version 10.0.19043
platformSpecific SP 0.0
architecture 64 位元
CPU
clockSpeed 3401
name Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
manufacturer GenuineIntel
numCores 4
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
RAM
megsOfRam 16384
GPU
megsOfRam 3072
videoModeDescription 1920 x 1080 x 4294967296 色彩
name NVIDIA GeForce GTX 1060 3GB
driverVersion 31.0.15.1640
driverDate 20220606000000.000000-000
refreshRate 60
[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: THREAD - started 'AsynTextureLoadthread' (19776)
[00:00:00]: WindowManager::Initialize
[00:00:00]: CreateWindow: Requesting 1920,1017 - 5/6/5 - -1/-1/-1 - 0
[00:00:00]: THREAD - started 'AsynTextureLoadthread' (14704)
[00:00:01]: CreateEGLContext: 12 configs found
[00:00:01]: 0: 8/8/8 - 0/ 0/ 0 - 0
[00:00:01]: 1: 8/8/8 - 0/16/ 0 - 0
[00:00:01]: 2: 8/8/8 - 0/24/ 0 - 0
[00:00:01]: 3: 8/8/8 - 0/24/ 8 - 0
[00:00:01]: 4: 5/5/5 - 0/ 0/ 0 - 0
[00:00:01]: 5: 5/5/5 - 0/16/ 0 - 0
[00:00:01]: 6: 5/5/5 - 0/24/ 0 - 0
[00:00:01]: 7: 5/5/5 - 0/24/ 8 - 0
[00:00:01]: 8: 8/8/8 - 8/ 0/ 0 - 0
[00:00:01]: 9: 8/8/8 - 8/16/ 0 - 0
[00:00:01]: 10: 8/8/8 - 8/24/ 0 - 0
[00:00:01]: 11: 8/8/8 - 8/24/ 8 - 0
[00:00:01]: RestoreWindowPosition
[00:00:01]: Saved Client Pos (0 x 23)
[00:00:01]: Adjusted Window Pos (-8 x -8)
[00:00:01]: EnsureWindowOnScreen
[00:00:01]: All good.
[00:00:01]: GLInfo
[00:00:01]: ~~~~~~
[00:00:01]: GL_VENDOR: Google Inc.
[00:00:01]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 1060 3GB)
[00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:01]: OpenGL extensions (19, 19):
[00:00:01]: GL_ANGLE_depth_texture
[00:00:01]: GL_ANGLE_framebuffer_blit
[00:00:01]: GL_ANGLE_framebuffer_multisample
[00:00:01]: GL_ANGLE_instanced_arrays
[00:00:01]: GL_ANGLE_pack_reverse_row_order
[00:00:01]: GL_ANGLE_texture_compression_dxt3
[00:00:01]: GL_ANGLE_texture_compression_dxt5
[00:00:01]: GL_ANGLE_texture_usage
[00:00:01]: GL_ANGLE_translated_shader_source
[00:00:01]: GL_EXT_read_format_bgra
[00:00:01]: GL_EXT_robustness
[00:00:01]: GL_EXT_texture_compression_dxt1
[00:00:01]: GL_EXT_texture_format_BGRA8888
[00:00:01]: GL_EXT_texture_storage
[00:00:01]: GL_OES_get_program_binary
[00:00:01]: GL_OES_packed_depth_stencil
[00:00:01]: GL_OES_rgb8_rgba8
[00:00:01]: GL_OES_standard_derivatives
[00:00:01]: GL_OES_texture_npot
[00:00:01]: GL_MAX_TEXTURE_SIZE = 16384
[00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384
[00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
[00:00:01]: GL_MAX_VARYING_VECTORS = 10
[00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:01]: THREAD - started 'WindowsInputManager' (10308)
[00:00:01]: 4 compressed texture formats
[00:00:01]: texture format 0x83f0
[00:00:01]: texture format 0x83f1
[00:00:01]: texture format 0x83f2
[00:00:01]: texture format 0x83f3
[00:00:01]: Renderer initialize: Okay
[00:00:02]: AnimManager initialize: Okay
[00:00:02]: Buffers initialize: Okay
[00:00:02]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:02]: GameSpecific initialize: Okay
[00:00:02]: cGame::StartPlaying
[00:00:02]: AppVersion::GetArchitecture() x64
[00:00:02]: LOADING LUA
[00:00:02]: DoLuaFile scripts/main.lua
[00:00:02]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]: Translator:LoadPOFile - loading file: scripts/languages/chinese_t.po
[00:00:05]: taskgrouplist: default 連線版
[00:00:05]: taskgrouplist: classic 經典
[00:00:05]: taskgrouplist: cave_default 地下
[00:00:05]: taskgrouplist: lavaarena_taskset 熔爐
[00:00:05]: taskgrouplist: quagmire_taskset 暴食
[00:00:05]: Running main.lua
[00:00:05]: loaded modindex
[00:00:05]: Error loading mod: workshop-2858309592!
[string "../mods/workshop-2858309592/modinfo.lua"]:196: attempt to concatenate global 'changelog' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2858309592/modinfo.lua(196,1) in main chunk
=[C] in function 'xpcall'
scripts/util.lua(780,1) in function 'RunInEnvironment'
scripts/modindex.lua(611,1) in function 'InitializeModInfo'
scripts/modindex.lua(514,1) in function 'LoadModInfo'
scripts/modindex.lua(348,1) in function 'UpdateModInfo'
scripts/modindex.lua(722,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(479,1) in main chunk
[00:00:05]: [string "../mods/workshop-2858309592/modinfo.lua"]:196: attempt to concatenate global 'changelog' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2858309592/modinfo.lua(196,1) in main chunk
=[C] in function 'xpcall'
scripts/util.lua(780,1) in function 'RunInEnvironment'
scripts/modindex.lua(611,1) in function 'InitializeModInfo'
scripts/modindex.lua(514,1) in function 'LoadModInfo'
scripts/modindex.lua(348,1) in function 'UpdateModInfo'
scripts/modindex.lua(722,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(479,1) in main chunk
[00:00:05]: [string "scripts/mainfunctions.lua"]:1503: variable 'global_error_widget' is not declared
LUA ERROR stack traceback:
=[C] in function 'error'
scripts/strict.lua(23,1)
scripts/mainfunctions.lua(1503,1)
=[C] in function 'GetPersistentString'
scripts/modindex.lua(709,1) in function 'Load'
scripts/main.lua(479,1) in main chunk
[00:00:05]: DoLuaFile Error: (null)
[00:00:05]: LuaError but no error string
[00:00:05]: Error loading main.lua
[00:00:05]: Failed mSimulation->Reset()
[00:00:05]: Error during game initialization!
[00:00:05]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:05]: Collecting garbage...
[00:00:05]: lua_gc took 0.12 seconds
[00:00:05]: ~ShardLuaProxy()
[00:00:05]: ~cEventLeaderboardProxy()
[00:00:05]: ~ItemServerLuaProxy()
[00:00:05]: ~InventoryLuaProxy()
[00:00:05]: ~NetworkLuaProxy()
[00:00:05]: ~SimLuaProxy()
[00:00:05]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:05]: lua_close took 0.12 seconds
[00:00:06]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:06]: CurlRequestManager::ClientThread::Main() complete
[00:00:06]: HttpClient2 discarded 0 callbacks.
[00:00:06]: Shutting down
steamapps\workshop\content\322330
then remove the folder called
2858309592
try to play again