Total War: WARHAMMER III

Total War: WARHAMMER III

Campaign Configuration Mod
CJ3200  [vývojář] 8. zář. 2022 v 20.46
Bug Reports
To report a bug, please include the following:
- Settings modules you were using (Climate, Legendary Lords, Economy, Diplomacy, etc)
- When the bug happened (loading new campaign, existing campaign, after loading back from a battle, etc.)
- What happened (settings just didn't apply, crash to desktop, etc)
- Post script logs and ping me (@CJ3200) here: https://discord.com/channels/373745291289034763/373746233367330827
Naposledy upravil CJ3200; 11. bře. 2023 v 10.49
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Zobrazeno 115 z 32 komentářů
When I type the value of a option under lord buffs it does not actually set it to that value. If I press left or right arrow it goes back to previous value, minus or plus one depending on which arrow I clicked. If I exit menu and go back it is just the previous value. I got to to set values by only using arrows.
CJ3200  [vývojář] 18. zář. 2022 v 11.53 
Геннaдий původně napsal:
When I type the value of a option under lord buffs it does not actually set it to that value. If I press left or right arrow it goes back to previous value, minus or plus one depending on which arrow I clicked. If I exit menu and go back it is just the previous value. I got to to set values by only using arrows.
It works for me if I type the value, then click off that option. Make sure to type, then click another option (not an arrow) or to click blank space after typing.
CJ3200  [vývojář] 21. zář. 2022 v 13.48 
Note to self: Setting the Generic Lord to gain a level creates a bug with the Kislev Attamans, where it levels them up while they aren't really Lords, but are overseeing settlements. And then each turn you have to "skip" giving them their points.
CJ3200  [vývojář] 5. lis. 2022 v 14.33 
CJ3200 původně napsal:
Note to self: Setting the Generic Lord to gain a level creates a bug with the Kislev Attamans, where it levels them up while they aren't really Lords, but are overseeing settlements. And then each turn you have to "skip" giving them their points.
Bug is potentially fixed.
if you play as Isabella von carstein and buff ur LL Isabella is not buffed at all apparently only vlad is but he is active as a legendary hero not a lord and is not buffed
but the slot in recruitment for vlad as a LL has been buffed.
idk how to buff Isabella without buffing the entire faction.
CJ3200  [vývojář] 27. lis. 2022 v 22.37 
AdorableAurora původně napsal:
if you play as Isabella von carstein and buff ur LL Isabella is not buffed at all apparently only vlad is but he is active as a legendary hero not a lord and is not buffed
but the slot in recruitment for vlad as a LL has been buffed.
idk how to buff Isabella without buffing the entire faction.
Fixed.
I edited player LL and units and now auto resolve in battles are always valiant defeats. I did not touch any other options and only have this mod installed. Help!
CJ3200  [vývojář] 22. pro. 2022 v 12.42 
irreverentbear původně napsal:
I edited player LL and units and now auto resolve in battles are always valiant defeats. I did not touch any other options and only have this mod installed. Help!
This mod doesn't touch how auto-resolve works. I'm not smart enough to know everything AR uses to calculate battle outcomes, but I know HP and armour are big factors. How did you edit the stats?
For player LL I just enabled it since there were already stat buffs by default and for player units I put 30 in everything except speed. That's it, and I double checked to make sure I did not enable anything for the AI. I tested it a lot, with the mod enabled all several races I used in RoC and IE always auto-resolve to valiant defeat even if I have superior forces. Without the mod it goes back to normal with decisive victories.
irreverentbear, I noticed the same thing. I only enabled the unit stats, and changed the values to pretty high numbers. I'm not quite sure of the reason, but I think that if you add too many modifiers to your units, it causes some sort of overflow error in the autoresolve calculation, and it kind of "wraps around" back to a negative number. If you reduce the values, or only modify a few values instead of adding 30 to everything, it should go back to a victory. I reduced the bonuses to only apply to a few stats (but I left them very high), and my autoresolves went back to victories.
Billy 13. úno. 2023 v 10.42 
doesnt work in MP for some reason just loses connection and the MP Host drops. thats what happens
CJ3200  [vývojář] 13. úno. 2023 v 12.13 
Herrington původně napsal:
doesnt work in MP for some reason just loses connection and the MP Host drops. thats what happens
Is it during the load sequence? At the menu? When you close MCT? What settings are you using?
Billy 13. úno. 2023 v 12.22 
when all players load in, Host gets DC'd
Billy 13. úno. 2023 v 12.22 
default
CJ3200  [vývojář] 13. úno. 2023 v 12.53 
Herrington původně napsal:
default
OP Legendary Lords? Diplomacy? Economy? By default, campaign config doesn't do anything. You have to check the enable boxes.
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