Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Improved Garrisons
The Old Realms Garrisons?
Recruiter and guard parties are working fine. But when i try to create a template, it doesnt work.
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Showing 1-7 of 7 comments
Lego Yoda (goth) 27 Oct, 2024 @ 2:27am 
Same here unfortunately :wh::ranald:
Потвора 10 Dec, 2024 @ 5:48am 
Same
DirtyBlondeViking 10 Dec, 2024 @ 6:41am 
same
big sad
Super sad
SrGnn 13 Mar @ 8:29am 
Guys, do you know whether has this been fixed?
Sidies  [developer] 22 Mar @ 3:56pm 
3
I am currently working on a stressfull project and am unable to allocate time to analyze the issue. But I have it on my radar and will look into this once I am able.
After looking through TOR files i believe i may have found the potential issue:
TOR troop and equipment files have slightly different names than most mods, it also includes custom cultures and some custom base unit models, as garrisons cannot find the files for the units and equipment due to the file names and/or does not recognise the custom base models and cultures, it cannot or will not open the template screen as it would result in a null reference and a likely game crash.

If this theory is correct (i could be misunderstanding the code and none of this matters), a compatability patch/mod may be required as adding code to find the files while TOR is not in use may cause improved garisons to have a similar issue as it simply cannot find the files.

I would attempt to diagnose and help fix the issues between the mods, however i dont believe i fully understand the code behind everything and i lack some of the tools to do so, but i welcome anyone with the knowledge and tools to give sidies a hand and test my theory which may be a solution for some of the other mods also having compatibility issues.
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Showing 1-7 of 7 comments
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