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Most attacks can't damage npcs at long range. Justice, Perseverance, Determination, blasters, and Duality base only deal damage up close.
But I tested the blasters and stuff on bots and the lasers will not deal damage at long range. Definitely a bug. This includes all lasers, perseverance, determination, and duality base.
The other abilities (like the lasers and darts, maybe even the dark slashes) can use similar code to work more cleanly
-Integrity saws destroy each other
-blasters and attacks from Determination and Perseverance only hit one enemy. The latter two also don't killfeed properly
-Dark darts do massive physics damage and oneshot most things, creating errors in the console
Determination and Perseverance projectiles (applies to duality too) no not killfeed properly
[Improved Glitchtale: Gaster's Abilities] lua/entities/ent_glitchtale_gaster_dart.lua:45: bad argument #2 to 'EmitSound' (number expected, got userdata)
1. EmitSound - [C]:-1
2. unknown - lua/entities/ent_glitchtale_gaster_dart.lua:45
ent_glitchtale_gaster_dart[179]: Changing collision rules within a callback is likely to cause crashes!
1. Dark darts problems are no problem, the first one is about an audio error but it works just fine, the second is about gmod warning us not to change collisions but who cares, just ignore them
2. You can consider giant blaster broken at the moment, it's pretty much useless and doesn't it, I will try bringing back the older one