Total War: WARHAMMER III

Total War: WARHAMMER III

Kossars With Rifles
 This topic has been pinned, so it's probably important
zerg93  [developer] 8 Sep, 2022 @ 3:25pm
Balance tweaking
Before posting a balance suggestion take notice of the following:
-Aside from some exceptions (Broken Op units that need to be nerfed) balance Is always more of a subjective matter than an objective one.
Please respect everyone's opinion (as long as they are reasonable) and don't harass each other over balancing suggestions.
-Be polite and don't get angry if Your suggestion doesn't make It.
-Don't get angry if my replies seem "cold" or "aggressive".
I say this because during Warhammer 2 I received some comments like "don't need to use that tone dude" while I wasn't using any at all.
I'm a blunt and direct person and some of my replies may look aggressive but I can assure You that they are not.
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Showing 1-3 of 3 comments
SaucyOne 10 Sep, 2022 @ 2:20pm 
Wow he works fast. Firstly, well done with the Hunters, I like what you did with the camo foliage but I think they'd look better if you double downed on one of two aesthetics: One- Reflect their elite status by giving them the fancy hats of the line infantry and better gear like armor or more proper uniforms. Or Two- Go full camo with grass-like capes, masks, or something other. Otherwise, good stuff.

I feel they are a bit over-tuned at the moment, outshining skirmishers of every other faction so some slight melee nerfs (-4 MA seems enough) and removing stalk would seem a good change to me. Balancing is a difficult chore but I'd rather play with fun, underpowered units than overpowered ones as it feels like cheating.

Now my main gripe is with line infantry, the recent buff really steps on the toes of Streltsi, outshining them now both in melee and at range. My suggestion is to equalize their range and ammo with Strelsi to keep things consistent while giving them a more defensive stat range, say 25MA 32MD 32WS (37WS for missile infantry is a lot, chaos warriors have 36) while keeping their unique ability. When looking for custom units, I find that a clear and unique role is a must-have. This change would give line infantry the role of a defensive, line-holder alternative to Streltsi instead of being a better copy.

Again, just suggestions, it's your mod. I write this much because I'd like to use units that are fun to use without being overpowered or making other units obsolete and this one is the closest I've found in a while. Best of luck.

(P.S) If you don't want to nerf line infantry a separate mod containing just the hunters would be an easier fix.:steamthumbsup:
zerg93  [developer] 10 Sep, 2022 @ 2:33pm 
Thanks for the feedback.
Not sure about adding other visual changes to the hunters (Dealing with the foliage LODS was kinda tricky and painful to achieve without getting in-game black blocks on the props) but I guess that I can give an hat to the head variant without nothing on his head.
The balance suggestions seem fair, will do.
Last edited by zerg93; 10 Sep, 2022 @ 2:37pm
SaucyOne 10 Sep, 2022 @ 2:43pm 
Neat, I can't imagine how tricky sticking plants to units could be, I just type. Thanks for considering the tweaks. Best of luck.
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