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I feel they are a bit over-tuned at the moment, outshining skirmishers of every other faction so some slight melee nerfs (-4 MA seems enough) and removing stalk would seem a good change to me. Balancing is a difficult chore but I'd rather play with fun, underpowered units than overpowered ones as it feels like cheating.
Now my main gripe is with line infantry, the recent buff really steps on the toes of Streltsi, outshining them now both in melee and at range. My suggestion is to equalize their range and ammo with Strelsi to keep things consistent while giving them a more defensive stat range, say 25MA 32MD 32WS (37WS for missile infantry is a lot, chaos warriors have 36) while keeping their unique ability. When looking for custom units, I find that a clear and unique role is a must-have. This change would give line infantry the role of a defensive, line-holder alternative to Streltsi instead of being a better copy.
Again, just suggestions, it's your mod. I write this much because I'd like to use units that are fun to use without being overpowered or making other units obsolete and this one is the closest I've found in a while. Best of luck.
(P.S) If you don't want to nerf line infantry a separate mod containing just the hunters would be an easier fix.
Not sure about adding other visual changes to the hunters (Dealing with the foliage LODS was kinda tricky and painful to achieve without getting in-game black blocks on the props) but I guess that I can give an hat to the head variant without nothing on his head.
The balance suggestions seem fair, will do.