RimWorld

RimWorld

Biomes! Prehistoric
Raptorlos 23 Sep, 2022 @ 10:46am
rebalance notes
before i, or other people spam the normal comments i think it would be a better idea to add a discussion for the rebalancing dinosaurs, starting with another thing i discoverd:

mimni only does 0.45 dps, tho it has 70% sharp, 50% blunt and 10% heat armor (im fully aware minmi doesnt have a way to truley defend itself but if a tortoise does 1.91 dps mimni with its beak should do more)
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Showing 1-3 of 3 comments
Draegon1993  [developer] 24 Sep, 2022 @ 7:58am 
Good idea haha, and good point on the minmi, I'll tweak that
Arcimbaldo 18 Nov, 2022 @ 3:31pm 
Yeah, loving the mod so far, but there's definitely a lot of balancing issues.

Particularly a lot of the big herbivores seem really really good as pack animals but have obviously absurdly low wildness. E.g. a pachyrhinosaurus has a speed of 5.00 c/s (almost as fast as a horse!), with a body size of 3 so it can carry loads, does decent damage, good temperature tolerance, but it's wildness is 20%! lower than a horse (35%) or an alpaca or a camel (25%) - 3x lower than a bison (60%).

For reference, a vanilla elephant has wildness 75% and a Megasloth has wildness 97% (both body size 4). Even a body size 2.4 Muffalo has wildness 60%.

And it doesn't seem like other stats like nutrition requirements are particularly high to compensate either.

And while the value/nutrition of the eggs are usually pretty low, they mostly pump out enough of them that you can breed them very rapidly.
Draegon1993  [developer] 21 Nov, 2022 @ 9:15am 
Originally posted by Arcimbaldo:
Yeah, loving the mod so far, but there's definitely a lot of balancing issues.

Particularly a lot of the big herbivores seem really really good as pack animals but have obviously absurdly low wildness. E.g. a pachyrhinosaurus has a speed of 5.00 c/s (almost as fast as a horse!), with a body size of 3 so it can carry loads, does decent damage, good temperature tolerance, but it's wildness is 20%! lower than a horse (35%) or an alpaca or a camel (25%) - 3x lower than a bison (60%).

For reference, a vanilla elephant has wildness 75% and a Megasloth has wildness 97% (both body size 4). Even a body size 2.4 Muffalo has wildness 60%.

And it doesn't seem like other stats like nutrition requirements are particularly high to compensate either.

And while the value/nutrition of the eggs are usually pretty low, they mostly pump out enough of them that you can breed them very rapidly.
Thank you for the feedback, we'll look into it :D
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