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1) Aghanims Shard + I said good day Sir. Without upgrade good day Sir can proc Shard. If you get it upgraded unintentionally it suddenly cant be used this way anymore.
2)Aghanims Shard + Vanguard. Losing Vanguard temp HP does not count as losing HP.
3)Cheese extra turn + Item retain effects. I think some work and some dont (SNY worked but Radiance not)
4)Refresher + Red Mist Form + Items. It makes sense that you get them back doubled but it was a very frustrating first time experience having a full hand of items.
5) Hand size dependent cards (AC, Chrimson, Babysit, Decapitate). The fact that these card look at the hand size after they are played is a bit annoying. They also all have different wording on the card
Healing cards can't be generated during combat is a general "rule" in Slay the Spire and therefore Magic Wand should be treated the same. If it's not clear what I mean you can look up the special rules for Dead Branch or Creative AI.