Slay the Spire

Slay the Spire

The Axe
Axelrod  [developer] 15 Sep, 2022 @ 9:11pm
Balance Suggestions
Please place balance and feature suggestions here!
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Showing 1-3 of 3 comments
Limau Panas 2 19 Sep, 2022 @ 11:42am 
Not sure if it's intended or not, but Lizard Tail procs before Aegis of the Immortal
Axelrod  [developer] 19 Sep, 2022 @ 3:58pm 
I can think of one way to guarantee Aegis goes first, but it might be tricky. I'll put it on the list, thanks. For now just consider it intended.
dampfi 25 Sep, 2022 @ 4:55am 
Unintuitive gameplay - I have encountered interactions that feel bad to play but I am not saying these interactions are too strong or too bad.

1) Aghanims Shard + I said good day Sir. Without upgrade good day Sir can proc Shard. If you get it upgraded unintentionally it suddenly cant be used this way anymore.

2)Aghanims Shard + Vanguard. Losing Vanguard temp HP does not count as losing HP.

3)Cheese extra turn + Item retain effects. I think some work and some dont (SNY worked but Radiance not)

4)Refresher + Red Mist Form + Items. It makes sense that you get them back doubled but it was a very frustrating first time experience having a full hand of items.

5) Hand size dependent cards (AC, Chrimson, Babysit, Decapitate). The fact that these card look at the hand size after they are played is a bit annoying. They also all have different wording on the card


Healing cards can't be generated during combat is a general "rule" in Slay the Spire and therefore Magic Wand should be treated the same. If it's not clear what I mean you can look up the special rules for Dead Branch or Creative AI.
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Showing 1-3 of 3 comments
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