RimWorld
Varied Body Sizes
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Max 18 Mei 2023 @ 5:39pm
Bug - Could not resolve reference to object
I'm getting a significant amount of warnings that all reference VariedBodySizes.

Could not resolve reference to object with loadID Thing_Human227832 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=VariedBodySizes.VariedBodySizes_GameComponent curPathRelToParent=/VariedBodySizesDictionary/keys
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Warning_Patch1 (string)
Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.Pawn> (string)
Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string,Verse.IExposable)
Verse.CrossRefHandler:TakeResolvedRefList<Verse.Pawn> (string)
Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,♥♥♥♥,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,string,Verse.LookMode,object[])
Verse.Scribe_Collections:Look<Verse.Pawn, single> (System.Collections.Generic.Dictionary`2<Verse.Pawn, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.Pawn>&,System.Collections.Generic.List`1<single>&,♥♥♥♥)
VariedBodySizes.VariedBodySizes_GameComponent:ExposeData ()
Verse.CrossRefHandler:ResolveAllCrossReferences ()
Verse.ScribeLoader:FinalizeLoading ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch9 (Verse.Game)
(wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch4 (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,♥♥♥♥)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,♥♥♥♥)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
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Mute  [pengembang] 21 Mei 2023 @ 11:06am 
This should be fixed in the next update.
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