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2. A sound option to add as many sounds for the Nextbot as you want for death, spawn, & killing the player.
3. Amplify the old sliders to make some unrealistic proportions. (Like Loud Nextbots, Humongous Nextbots, Murni-like Nextbots)
4. Have the option to drag, drop, & edit already made Nextbots (in the Workshop) and make it how you want them to be. Like SCar's Tuner tool but for Nextbots.
5. Have the option to edit the names of the Nextbots on the death message and undo message.
EDIT:
6. Have the option to make Nextbots go through any spaces regardless of size. I had a Nextbot that cannot go through an escalator for how small it is.
-export saved nextbot to NPC list (NPC > Custom Nextbot)
-choice to alter behavior
1) Nextbots created by this tool seems to often get stuck in places (normal sized doorways, tight corridors and vents for example) that normal nexbots do not get stuck in, which often breaks the pace even with their ability to teleport. Maybe adjust the hitbox a little?
2) It would be great if you could separate sounds for hit and kill sounds. To my knowledge, when a nextbot created by this tool hits a player, it plays the "kill" sound and a punching sound. Would be splendid if they were separated into "hit sound" and "kill sound". No pressure, though.
Edit: After some testing, I figured out that nextbots use the same hitbox as the "Resistance Map" prop, which is pretty wide. Why this prop in particular? Is there any way to change it so a much thinner prop?