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Here they are:
Default is realistic.
(between the stomach and the colon).
Some food may change this threshold.
Default is 1:1, where 10 thirst units = 100 ml.
Also affects diuretic effect.
By default ~ 30% from all production (if no perks, no cold etc).
Character won't accept food over maximum capacity.
They will be able to turn it on/off and change position by client options.
They will be able to turn it on/off, switch to bars, change position etc.
option1 = "Off",
option2 = "Retexture Auto Detect",
option3 = "Always On",
option4 = "On even in god mode",
Certainly! Let's first break down what each setting does based on the descriptions you've provided and then adjust the settings to better match your desired gameplay experience.
Given your current settings and the issue you've described about wetting clothing every 5 minutes, it's evident that the UrinateIncreaseMultiplier and UrinatePassiveMultiplier are both set to 10 times their default values, which leads to excessive urine production.
To achieve your desired outcome of defecating once per day and urinating maybe twice per day, consider the following changes:
Here's a modified configuration based on the desired gameplay experience:
You may want to test this configuration and adjust further based on your gameplay experience. Remember that the mod's realism might still require players to consider their water consumption in the game, so drinking excessively can still result in more frequent urination.
Before a player is able to defecate, food must traverse the stomach, then the intestines, and finally, the colon has to reach the specified threshold. The cumulative time of these three stages determines the first defecation for every player.
But it's crucial to understand that the progression of food through these sections happens simultaneously.
Even though intestine transit time has its role, the dominant factor affecting the time between bowel movements is the accumulation rate in the colon. This can vary widely: it could be very frequent when a character consumes a lot of food or infrequent when they don't eat at all. However, even if a player is starving, the colon's fill threshold will gradually decrease. This ensures that one can't walk around for days with a half-filled colon without feeling the urge to defecate.
Hopefully, if there are other questions, all of this information can help as well. We've been planning to write explanations for a long time, but it's only been happening in the comments of the mod.
I made the settings as here, but it seems to me that still the character will very often go to pee, I want to reduce this
To make it accumulate even longer, the values of UrinateIncreaseMultiplier and UrinatePassiveMultiplier were set instead of 1 to 0.5, but it didn't have any effect.