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2) The "system" is that you can sleep immediately after pee. Such a system works only in singleplayer. And in multiplayer there is another system that lets you hold it until wake up.
3) True, the logic is weird, but there is logic for sure. For example, 200 mL is enough to pee (without any negative effects until ~500 mL), and the green moodle (if enabled in options) helps you to see that.
"The contents of the bladder need to leave" sounds like it could be phrased differently.
Liking the mod though!
Also edited the bad smell moodlet sprite as I didn't like to look of it, don't want to step on anyone's toes but if you want I can send you the updated text?
I would have shifted the moodlets to the correct colours as well but I'm not sure how to do that.
it became a routine that our party just sit and wait until want to defecate before starting a trip
I kind of feel that the system is managing me instead of me managing the system in the current state. I'm still in the testing things out phase but even with that problem the mod is great and fun to use.
I honestly just eat at normal times like breakfast - lunch - dinner so I keep just having to ♥♥♥♥ when I wake up for example or before going to sleep. Having to ♥♥♥♥ at non-convenient time adds to the immersion too.
They are, in order of importance:
- A recipe to builld a plunger
- A recipe to builld a mop
- A recipe to build a rudimentary toilet
Why? Because at times you are in locations/situations where you can't find any for ages ( Suggessions #1 and #2 above )
About suggestion #3 because, for example, if you decide to live in the open ( a wood/forest for example ) having the chance of building a rudimentary working toilet should be great and immersive IMHO ( Something like a medieval toilet made with wood just to give the idea )
An idea:
- By using the " dig / fill a grave " animations should be great, if you have a showel available in your inventory, having the chance to dig a small hole where to pee and poo. The animation " Dig a grave " creates the small hole ( Possible only on ground terrain, not on concrete/asphalt ones ), then you pee/poo as per normal and then the " fill grave " animation to fill the hole done. The hole left open gives the same effect as walking on a piece of feces left on the ground ( or rather your boots/shoes goes dirty and you'll need to extract the feces and then was them )