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On custom dedicated servers that use this addon, the turning issue is barely noticeable.
I have not tested changing tickrate, though, so I can't say if it does help mitigate the issue.
What exactly do you mean by "local/listen servers + singleplayer"? No matter what kind of server I join, the legs constantly lag behind where I'm actually looking. Changing the tickrate to an absurdly high number doesn't exactly make it perfect, and doing that causes a lot of other issues too. Is there NO way to fix the laggy legs? Surely you would know considering you're the mod author...
The only methods accessible to create and control the legs model is server-side, and doing it entirely server-side will eat server performance and creates laggier, poorer legs.
The client-side parenting system that's shared with the server and therefore controllable, allows the legs to follow players smoothly, but it just can't be modified to stop the turning issue.
(Trying to remedy this server-side runs into same problem of laggy legs.)