The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Skill Issue Death Screen
Band-aid solution to the UI breaking
As we know, currently the mod breaks bestiary, item grid and dream catcher UI. This is because the game takes these sprites from the death message screen as well, which the mod attempts to hide. The following solution is by no means perfect, but it managed to fix some things - for me, bestiary list is a little misaligned, but the sprites are visible and the item grid is fully fixed, so it may be different for you

I'll do my best to explain it, so even the least tech savvy player can understand it. This will be our best bet until the developer fixes it by doing the same thing

  • Locate the installation folder of the game, then open the Mods folder and find the skill issue death_2866000080 folder.
  • Look for resources\gfx\ui\death portraits.png. ISOLATE THE PAGE ITSELF AND SAVE IT AS A SEPARATE PNG FILE - you can do it in the same folder, just make sure you have close
  • Then open the IsaacAnimationEditor in The Binding of Isaac Rebirth\tools\IsaacAnimationEditor folder and open the death screen.anim2 file that's in the same folder as the one you found the death portraits.png image. It will show you the position of the assets in the window to the left, but we don't touch it just yet - we will come back to it later
  • If done correctly, to your right there will be Animations window with a single Diary entry. Click on it
  • You will see a whole bunch of stuff in the timeline below you. Click on the crossed out eye icons to make sure everything is visible. It will create a mess, but that's exactly what we need right now.
  • Above the Animation window there will be a Spritesheets window. Click Add and then add the image we've created on step 2. It will be added to the total spritesheet list and assigned a number, shown to the left of the name
  • On the bottom left, below the timeline, click Add button. Name the layer and enter the number of the new spritesheet we have made.
  • Click on the newly made layer and click the Insert Frame button below the timeline
  • Now click on the frame key that just appeared. If everything up until now has been done correctly, you will see the image being shown in the middle
  • On the leftmost part of the app window, you will see a whole bunch of editing tools. To make it short: use the Select tool to pan over our new image and move it to make sure it overlaps with the original image. The result should be a clean Game Over message you're supposed to see, much like in the thumbnail of the mod.
  • Save and overwrite the death screen.anim2 file - do not rename it
  • Launch the game and test everything: check item grids, bestiary and the death screen itself. It should look as it's supposed to