Noita
Chemical Curiosities
 This topic has been pinned, so it's probably important
UserK  [developer] 4 Dec, 2024 @ 9:16pm
Issues & Bug Reports
Please report any bugs and/or issues you encounter here! I will do my best to address them as soon as I can

Known Issues:
Occasional Crash in Abandoned Laboratory - Fixed on development build, pending update
Last edited by UserK; 27 Feb @ 3:33pm
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XaonGames420 7 Dec, 2024 @ 6:54am 
Does this mod work with Fluid Dynamics? running the 2 seem ok but i dont see anything on the wiki or here about it
UserK  [developer] 8 Dec, 2024 @ 8:29pm 
Originally posted by XaonGames420:
Does this mod work with Fluid Dynamics? running the 2 seem ok but i dont see anything on the wiki or here about it
There isn't dedicated support but they should be fine together for the time being
There are plans to integrate most (or at least some) of Fluid Dynamics core features into CC under the FF branch (cuz Fluid Dynamics is a rly cool but outdated mod, and original dev gave permission)

But for the time-being, you can use that just fine
(and if you end up disliking the FF branch when it comes out, you can turn it off in mod settings and just use the mod instead)

I'll try to remember to make a list of compatible mods next time im doing wiki stuff
Last edited by UserK; 8 Dec, 2024 @ 8:31pm
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