XCOM 2
A Requiem For Man: The Requiem Legion
Difficulty is way through the roof
Hello. Any advices? Ideas? May it be that some config or mod interaction is wrong? Avenger defence mission spawns those huge mechs every turn. Seems totally impossible to kill even one of them. VIP person from mod is also so rthought that whole squad need to spend two turns shooting only at him. Is it intended or some mod interaction is broken? It is barely possible to kill those without getting you soldiers wounded or even killed.
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silverleaf1 10 Nov, 2024 @ 7:48am 
When starting a new campaign there are some options to make these enemies easier to deal with. Use the Spark Mini-Gun mod to give Sparks stronger weapons that shred armor like crazy.
If using Covert Infiltration use the mod Strategy Overhaul Chain: Spark Heists to get Sparks at no cost except time. At campaign start use the option to double timers on missions. For Avenger defense prioritize getting the Defense Matrix as soon as possible. You need to autopsy turrets to do this,. Upgrade it once complete. When possible use a reaper, or similar class, to spot the device and take it out at range. On some maps this is easy, on others more difficult.
Originally posted by silverleaf1:
When starting a new campaign there are some options to make these enemies easier to deal with. Use the Spark Mini-Gun mod to give Sparks stronger weapons that shred armor like crazy.
If using Covert Infiltration use the mod Strategy Overhaul Chain: Spark Heists to get Sparks at no cost except time. At campaign start use the option to double timers on missions. For Avenger defense prioritize getting the Defense Matrix as soon as possible. You need to autopsy turrets to do this,. Upgrade it once complete. When possible use a reaper, or similar class, to spot the device and take it out at range. On some maps this is easy, on others more difficult.



Part of me wonders if simply installing the mod that removes the cap on force limit, and increasing the units force level by 3 or five would fix it.
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