Black Mesa

Black Mesa

(OUTDATED) BMCE:R Addon H.E.C.U. Realism Expanded
Ideas
1.
Heavy HECU/Black ops zombies
Desc: The heavy HECU zombie could use zombine animations or something similar to it, it could tank a LOT of damage, basically; Gordon's Nightmare.
The Black ops zombie: the black ops zombie could tank slightly more damage than the ZECU, but otherwise, similar to the ZECU

2.
Reintroducing cut characters
Desc: I would love to see the female office worker in office compelx(IK it's quite hard to implement her but give it a shot maybe?), the ""HECU War corespondent/Journalist"", the gamer HECU(the HECU with cat ear headphones:demoticon:).

3.
A seperate version that do NOT contain the black ops soldiers
Desc: self explanatiory

4.
Change the Kevan Brighting voiced character to match his real-life counterpart?
Desc: self explanatory

5.
HECU Browning M2/Emplacement Gun soldier replacement?
Desc: Maybe change some soldiers who are seen in surface tension using Emplacement guns a unique model?(Maybe make him look like a engineer but with some pouches with M2 Browning magazines?)

6.
Extra details on Realism expanded soldiers
Desc: Some details such as rations, canteens or even spoons and forks(an addition for the HECU Chef having a ladle holstered on his back/pouch would be a hilarious addition)

7.
Extra compatibility patches
Desc: self explanatory; compatibility patches for other standalone mods such as Azure Sheep.
Last edited by GregoryGL2008; 1 May, 2023 @ 7:43am
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Showing 1-4 of 4 comments
Monolith Fanatic  [developer] 2 May, 2023 @ 8:03pm 
Thank you for ideas, I appreciate it.
1. I had BO zombie model but adding zombies will require editing maps which I don't know how to do.
2. Female models won't be added because this will also require editing maps. The HECU combat correspondent is already restored and will be featured in the next update. Nah, no HECU streamer
3. I don't want to maintain multiple character_manifests so no. Sorry about this.
4. No
5. A few M2 gunners already replaced mostly with sergeants and will be featured in the next update
6. That's a good idea but I doubt it will be added
7. As said in the description, I do plan to do this. Azure Sheep is already getting special treatment in terms of adding new unique enemies of original Azure Sheep.
Last edited by Monolith Fanatic; 2 May, 2023 @ 11:45pm
GregoryGL2008 14 May, 2023 @ 5:09pm 
follow up to the ideas:
1. Unique LC guards/scientists
(Lambdas, Black mesa logos, and the words LC on the back of their vest/HEV suit maybe even change the first scientist you find on the third map of LC wear an orange hardhat)
2. More tankmen HECU variants
(like add a few more bodygroups, such as the helmet being damged or alien/hunan blood tattered on his helmet or other areas of the body)
Last edited by GregoryGL2008; 14 May, 2023 @ 5:11pm
Monolith Fanatic  [developer] 14 May, 2023 @ 6:02pm 
Originally posted by GregoryGL2008:
follow up to the ideas:
1. Unique LC guards/scientists
(Lambdas, Black mesa logos, and the words LC on the back of their vest/HEV suit maybe even change the first scientist you find on the third map of LC wear an orange hardhat)
2. More tankmen HECU variants
(like add a few more bodygroups, such as the helmet being damged or alien/hunan blood tattered on his helmet or other areas of the body)
1. I don't see much sense adding them since there aren't many alive NPCs in Lambda Complex and I want to keep BMCER HEV personnel there.
2. A few additional bodygroups already have been added (like helmet with headphones and vest) and will be featured in the next update. I don't see much sense adding damaged helmet and blood on his uniform, the tankman is rare anyway. However he will have one unique bodygroup specific to him which also makes completely another unit from him - the ghillie suit.
GregoryGL2008 16 May, 2023 @ 6:22am 
Originally posted by Monolith Fanatic:
Originally posted by GregoryGL2008:
follow up to the ideas:
1. Unique LC guards/scientists
(Lambdas, Black mesa logos, and the words LC on the back of their vest/HEV suit maybe even change the first scientist you find on the third map of LC wear an orange hardhat)
2. More tankmen HECU variants
(like add a few more bodygroups, such as the helmet being damged or alien/hunan blood tattered on his helmet or other areas of the body)
1. I don't see much sense adding them since there aren't many alive NPCs in Lambda Complex and I want to keep BMCER HEV personnel there.
2. A few additional bodygroups already have been added (like helmet with headphones and vest) and will be featured in the next update. I don't see much sense adding damaged helmet and blood on his uniform, the tankman is rare anyway. However he will have one unique bodygroup specific to him which also makes completely another unit from him - the ghillie suit.

Alright, thanks! but i was referring a few npcs such as the scientists/guards on the first three levels having unique headwear/clothing/hev suits to indicate that the lambda complex is ""Top Secret"" such as modifying clothing/headwear orange, adding lambdas, even the name of the complex it'self inscribed on the back of their hev/clothing, etc. But it's ok if you don't agree to this. Thanks anyway!
Last edited by GregoryGL2008; 16 May, 2023 @ 6:25am
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