Library Of Ruina

Library Of Ruina

"The Silence Executioner". The Claw of Silence. (part 1 + 2) (No Basemod)
KurtisPrime  [developer] 3 Oct, 2022 @ 9:43am
Broken Motion:
My tester say the motion is broken so tell me if it is.
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Showing 1-9 of 9 comments
creacher 4 Oct, 2022 @ 2:40pm 
If someone dies near Roland, then he activates a card that should cause damage to the rest, which is why everything breaks.XD
KurtisPrime  [developer] 7 Oct, 2022 @ 6:51am 
Originally posted by Mr-Sasha:
If someone dies near Roland, then he activates a card that should cause damage to the rest, which is why everything breaks.XD

Do you mean "Curtains Call" card?
Since I don't understand which card you're talking about?
creacher 7 Oct, 2022 @ 10:39am 
Originally posted by KurtisPrime:
Originally posted by Mr-Sasha:
If someone dies near Roland, then he activates a card that should cause damage to the rest, which is why everything breaks.XD

Do you mean "Curtains Call" card?
Since I don't understand which card you're talking about?

Yes, I apologize for being able to clarify exactly what kind of card.
Unfortunately, different passions are connected with it: if someone dies from the effect during the beginning of the act, it activates the map, only everything freezes after the fall of the black silence weapons, and Roland freezes in the animation. After the expiration of the card, everyone also freezes to some extent.
creacher 7 Oct, 2022 @ 10:51am 
I would also like to introduce another bug: the executioner mask works strangely, even if all the conditions are met, the last speed dial is considered normal, which is why it can be safely chosen even by a mass attack, even by an ordinary one.
KurtisPrime  [developer] 7 Oct, 2022 @ 11:05am 
Originally posted by Mr-Sasha:
I would also like to introduce another bug: the executioner mask works strangely, even if all the conditions are met, the last speed dial is considered normal, which is why it can be safely chosen even by a mass attack, even by an ordinary one.
That just how PM code Untargetable not all effect work for the player unfortunately. The only effect the work for the player on that passive is removing untargetable part.
KurtisPrime  [developer] 7 Oct, 2022 @ 12:48pm 
Originally posted by Mr-Sasha:
Originally posted by KurtisPrime:

Do you mean "Curtains Call" card?
Since I don't understand which card you're talking about?

Yes, I apologize for being able to clarify exactly what kind of card.
Unfortunately, different passions are connected with it: if someone dies from the effect during the beginning of the act, it activates the map, only everything freezes after the fall of the black silence weapons, and Roland freezes in the animation. After the expiration of the card, everyone also freezes to some extent.

How often does it happen? Is it a frequent problem?
Originally posted by KurtisPrime:
Originally posted by Mr-Sasha:

Yes, I apologize for being able to clarify exactly what kind of card.
Unfortunately, different passions are connected with it: if someone dies from the effect during the beginning of the act, it activates the map, only everything freezes after the fall of the black silence weapons, and Roland freezes in the animation. After the expiration of the card, everyone also freezes to some extent.

How often does it happen? Is it a frequent problem?
Yea , it happened to me each time I tried the fight
KurtisPrime  [developer] 20 Jan @ 6:42am 
Originally posted by stegosaure2feu:
Originally posted by KurtisPrime:

How often does it happen? Is it a frequent problem?
Yea , it happened to me each time I tried the fight

This is cause by incompatible mods in the background, the game still work but sometime things just break. (have similar thing happened when I have dice rarity mod installed)

Since I don't have your player log, I can't really tell you which mod you have install that cause this.

The player.log can be found here:
C:\Users\[you]\AppData\LocalLow\Project Moon\LibraryOfRuina
(Where [you] is whichever user you are on the computer)

Player log record the last play session you have, and it also record all bugs and error that occurred during that time.

Easiest work around you can do yourself is just remove the weapon fall attack animation from the mod CardInfo.xml . The attack would still work, just no animation will play.
Originally posted by KurtisPrime:
Originally posted by stegosaure2feu:
Yea , it happened to me each time I tried the fight

This is cause by incompatible mods in the background, the game still work but sometime things just break. (have similar thing happened when I have dice rarity mod installed)

Since I don't have your player log, I can't really tell you which mod you have install that cause this.

The player.log can be found here:
C:\Users\[you]\AppData\LocalLow\Project Moon\LibraryOfRuina
(Where [you] is whichever user you are on the computer)

Player log record the last play session you have, and it also record all bugs and error that occurred during that time.

Easiest work around you can do yourself is just remove the weapon fall attack animation from the mod CardInfo.xml . The attack would still work, just no animation will play.
nvm i just didn't dl utill ddl
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