The Scroll Of Taiwu

The Scroll Of Taiwu

~更多信息 v3.2~
你的燚龘 28 Dec, 2022 @ 8:55pm
更新后开局,鼠标一挪到左侧人物上就报错
更新后开局,鼠标一挪到左侧人物上就报错
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Showing 1-4 of 4 comments
myna12548  [developer] 29 Dec, 2022 @ 1:48am 
麻烦open log发一下详细红字内容 谢谢
你的燚龘 29 Dec, 2022 @ 4:43am 
Mono path[0] = 'D:/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Managed'
Mono config path = 'D:/Steam/steamapps/common/The Scroll Of Taiwu/MonoBleedingEdge/etc'
PlayerConnection initialized from D:/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55249
Multi-casting "[IP] 192.168.3.7 [Port] 55249 [Flags] 2 [Guid] 891989282 [EditorId] 3779331435 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-1OSM45L) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55249]
PlayerConnection already initialized - listening to [0.0.0.0:55249]
Initialize engine version: 2018.4.23f1 (c9cf1a90e812)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce 940MX (ID=0x134d)
Vendor:
VRAM: 4055 MB
Driver: 27.21.14.5167
Begin MonoManager ReloadAssembly
- Completed reload, in 0.121 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.637100 ms
Game start at 2022/12/29 20:42:08
Game version = V0.0.51
Process of the GameData module atD:\Steam\steamapps\common\The Scroll Of Taiwu\Backend\GameData.exe has started.
[]Awake Singleton.
Setting breakpad minidump AppID = 838350
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198928479288 [API loaded no]
Verifying steam user successful! steam id 76561198928479288
Setting breakpad minidump AppID = 838350
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198928479288 [API loaded no]
2022-12-29 20:42:09.070866|info|0x0000040c|Successful logged in as 968213560
2022-12-29 20:42:09.071864|info|0x0000040c|ArchiveData module initialized.
2022-12-29 20:42:09.072863|info|0x00004154|Thread 'process_operations' started.
Unloading 5 Unused Serialized files (Serialized files now loaded: 181)
System memory in use before: 213.4 MB.
System memory in use after: 213.6 MB.

Unloading 282 unused Assets to reduce memory usage. Loaded Objects now: 3166.
Total: 95.086600 ms (FindLiveObjects: 0.952700 ms CreateObjectMapping: 0.208800 ms MarkObjects: 93.818600 ms DeleteObjects: 0.105600 ms)

Total 35 local mods found.
Start loading mod ~更多信息 v1.71~ for frontend ...
- Loading plugin from MynahMoreInfoFrontend.dll
Fallback handler could not load library D:/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001BC76AC9050.dll
Fallback handler could not load library D:/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001BC01B02080.dll
Fallback handler could not load library D:/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001BC63242A50.dll
Fallback handler could not load library D:/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001BC615F7CC0.dll
Fallback handler could not load library D:/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001BC00D1B070.dll
ShowSpecialEffect all patched
MynahMoreInfo OnModSettingUpdate
Start loading mod 硬件鼠标&自定义鼠标 for frontend ...
- Loading plugin from CustomCursor.dll
Fallback handler could not load library D:/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-000001BC7B99E0D0.dll
Total 2 mods loaded into the game.
WriteInterProcessMessages thread started.
ReadInterProcessMessages thread started.
Outgoing message: Initialize
Incoming message: GameModuleInitialized
Unloading 3 Unused Serialized files (Serialized files now loaded: 193)
Use Inscribed Char: False
System memory in use before: 0.65 GB.
System memory in use after: 0.68 GB.

Unloading 225227 unused Assets to reduce memory usage. Loaded Objects now: 242079.
Total: 631.511600 ms (FindLiveObjects: 32.764900 ms CreateObjectMapping: 31.917900 ms MarkObjects: 473.101500 ms DeleteObjects: 93.726400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 200)
System memory in use before: 0.55 GB.
System memory in use after: 0.56 GB.

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 246660.
Total: 619.157900 ms (FindLiveObjects: 20.986800 ms CreateObjectMapping: 6.177700 ms MarkObjects: 591.610200 ms DeleteObjects: 0.382000 ms)

MainStoryLine progress notified:from 0 to 0
太吾ID:5168
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogWarning(Object)
BasicGameData:UpdateTaiwuDomainData(DataUid, Int32, RawDataPool) (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\Model\BasicGameData.cs:502)
BasicGameData:OnNotifyGameData(List`1) (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\Model\BasicGameData.cs:277)
GameData.GameDataBridge.GameDataBridge:ProcessNotifications() (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\GameDataBridge.cs:446)
GameData.GameDataBridge.UnityAdapter.GameDataBridgeUnityAdapter:Update() (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\UnityAdapter\GameDataBridgeUnityAdapter.cs:40)

(Filename: C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/Model/BasicGameData.cs Line: 502)

MainStoryLine progress notified:from 0 to 0
Incoming message: ErrorMessages
Incoming message: Disconnect
ReadInterProcessMessages thread is about to exit.
Outgoing message: Disconnect
WriteInterProcessMessages thread is about to exit.
2022-12-29 20:43:02.241331|info|0x00004154|Thread 'process_operations' is about to exit.
2022-12-29 20:43:02.1203|ERROR|Main|GameData.Program|System.Exception: Unsupported argsCount of methodId: 50
at GameData.Domains.Character.CharacterDomain.CallMethod(Operation operation, RawDataPool argDataPool, RawDataPool returnDataPool, DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Domains\Character\CharacterDomain_Interface.cs:line 1544
at GameData.GameDataBridge.GameDataBridge.ProcessMethodCall(Operation operation, RawDataPool argDataPool, DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\GameDataBridge\GameDataBridge.cs:line 297
at GameData.GameDataBridge.GameDataBridge.ProcessOperations(DataContext context) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\GameDataBridge\GameDataBridge.cs:line 264
at GameData.GameDataBridge.GameDataBridge.RunMainLoop() in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\GameDataBridge\GameDataBridge.cs:line 137
at GameData.Program.Main(String[] args) in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\game-data\GameData\Program.cs:line 64
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
GameData.GameDataBridge.GameDataBridge:CheckErrorMessages() (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\GameDataBridge.cs:602)
GameData.GameDataBridge.UnityAdapter.GameDataBridgeUnityAdapter:Update() (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\UnityAdapter\GameDataBridgeUnityAdapter.cs:30)

(Filename: C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/GameDataBridge/GameDataBridge.cs Line: 602)

2022-12-29 20:43:02.266262|info|0x0000040c|ArchiveData module un-initialized.
myna12548  [developer] 30 Dec, 2022 @ 1:12am 
Start loading mod ~更多信息 v1.71~ for frontend ...

这句说明没成功更新到1.8
你的燚龘 30 Dec, 2022 @ 4:42pm 
ok了谢谢
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