The Scroll Of Taiwu

The Scroll Of Taiwu

~更多信息 v3.2~
HYisen 18 Jan, 2023 @ 3:55am
测试分支 23-1-18 开局红字报错
提示为函数签名不匹配

TargetParameterCountException: Number of parameters specified does not match the expected number.

截图见
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2919877035

仅启用了 mod ~更多信息 v1.8~ 和其依赖项 myna12548的基础mod。

处理方案推测为定位函数签名不匹配的位置,再对应修改。

output_log.txt 内容

Mono path[0] = 'G:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Managed' Mono config path = 'G:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/MonoBleedingEdge/etc' PlayerConnection initialized from G:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55463 Multi-casting "[IP] 192.168.1.2 [Port] 55463 [Flags] 2 [Guid] 3544976246 [EditorId] 2765939873 [Version] 1048832 [Id] WindowsPlayer(ALEX-DESKTOP) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55463] PlayerConnection already initialized - listening to [0.0.0.0:55463] Initialize engine version: 2018.4.23f1 (c9cf1a90e812) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3080 (ID=0x2206) Vendor: VRAM: 10067 MB Driver: 31.0.15.2802 Begin MonoManager ReloadAssembly - Completed reload, in 0.114 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.589500 ms Game start at 2023/1/18 19:43:43 Game version = V0.0.52.6-test Process of the GameData module atG:\SteamLibrary\steamapps\common\The Scroll Of Taiwu\Backend\GameData.exe has started. []Awake Singleton. Setting breakpad minidump AppID = 838350 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198132381615 [API loaded no] Verifying steam user successful! steam id 76561198132381615 Setting breakpad minidump AppID = 838350 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198132381615 [API loaded no] 2023-01-18 19:43:43.404932|info|0x0000e0d0|Successful logged in as 172115887 2023-01-18 19:43:43.405938|info|0x0000e0d0|ArchiveData module initialized. 2023-01-18 19:43:43.405938|info|0x0000486c|Thread 'process_operations' started. 2023-01-18 19:43:43.4568|INFO|Worker6|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4571|INFO|Worker19|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4569|INFO|Worker9|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4569|INFO|Worker4|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4568|INFO|Worker0|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4568|INFO|Worker13|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4568|INFO|Worker5|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4568|INFO|Worker14|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4568|INFO|Worker17|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4569|INFO|Worker3|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4568|INFO|Worker1|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4568|INFO|Worker2|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4569|INFO|Worker8|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4569|INFO|Worker11|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4569|INFO|Worker10|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4569|INFO|Worker16|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4568|INFO|Worker12|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4568|INFO|Worker7|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4568|INFO|Worker15|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4569|INFO|Worker18|GameData.Common.WorkerThread.WorkerThreadManager|Worker thread started. 2023-01-18 19:43:43.4633|INFO|ReadInterProcessMessages|GameData.GameDataBridge.GameDataBridge|ReadInterProcessMessages thread started. 2023-01-18 19:43:43.4633|INFO|WriteInterProcessMessages|GameData.GameDataBridge.GameDataBridge|WriteInterProcessMessages thread started. 2023-01-18 19:43:43.4776|INFO|Main|GameData.Steamworks.SteamManager|Verifying steam user successful! steam id 76561198132381615 2023-01-18 19:43:43.4776|INFO|Main|GameData.Program|GameData module initialized. 2023-01-18 19:43:43.5307|INFO|Main|GameData.GameDataBridge.GameDataBridge|Machine Frequency (Ticks/Second): 10000000 Unloading 5 Unused Serialized files (Serialized files now loaded: 178) System memory in use before: 210.7 MB. System memory in use after: 210.9 MB. Unloading 288 unused Assets to reduce memory usage. Loaded Objects now: 3073. Total: 60.042500 ms (FindLiveObjects: 0.241700 ms CreateObjectMapping: 0.072100 ms MarkObjects: 59.536500 ms DeleteObjects: 0.190800 ms) Total 31 local mods found. Start loading mod myna12548的基础mod for frontend ... - Loading plugin from MynahBaseModFrontend.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-00000215E8394080.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-00000215E893B090.dll Start loading mod ~更多信息 v1.8~ for frontend ... - Loading plugin from MynahMoreInfoFrontend.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-00000215F3F85820.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-00000215D56F6660.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/The Scroll of Taiwu_Data/Mono/data-00000215FAD8D0E0.dll ShowSpecialEffect all patched MynahMoreInfo OnModSettingUpdate Total 2 mods loaded into the game. ReadInterProcessMessages thread started. WriteInterProcessMessages thread started. Outgoing message: Initialize 2023-01-18 19:43:49.5940|INFO|ReadInterProcessMessages|GameData.GameDataBridge.GameDataBridge|Incoming message: Initialize 2023-01-18 19:43:50.4743|INFO|Main|GameData.Domains.Mod.ModDomain|Start loading mod myna12548的基础mod for GameData ... 2023-01-18 19:43:50.4743|INFO|Main|GameData.Domains.Mod.ModDomain| - Loading plugin from MynahBaseModBackend.dll 2023-01-18 19:43:50.7451|INFO|Main|GameData.Domains.Mod.ModDomain|Start loading mod ~更多信息 v1.8~ for GameData ... 2023-01-18 19:43:50.7451|INFO|Main|GameData.Domains.Mod.ModDomain| - Loading plugin from MynahMoreInfoBackend.dll 2023-01-18 19:44:00.1064|INFO|Main|GameData.Utilities.AdaptableLog|ConchShip events init complete,can load mod events now 2023-01-18 19:44:00.1064|INFO|WriteInterProcessMessages|GameData.GameDataBridge.GameDataBridge|Outgoing message: GameModuleInitialized Incoming message: GameModuleInitialized Unloading 3 Unused Serialized files (Serialized files now loaded: 184) 2023-01-18 19:44:24.2681|INFO|Main|GameData.Domains.World.WorldDomain|EnterNewWorld: 1204593563 System memory in use before: 0.65 GB. System memory in use after: 0.67 GB. Unloading 227326 unused Assets to reduce memory usage. Loaded Objects now: 242242. Total: 405.187000 ms (FindLiveObjects: 22.401500 ms CreateObjectMapping: 24.519500 ms MarkObjects: 293.933700 ms DeleteObjects: 64.331600 ms) 2023-01-18 19:44:33.8778|INFO|Main|GameData.Domains.World.WorldDomain|Start creating world. Unloading 1 Unused Serialized files (Serialized files now loaded: 187) System memory in use before: 0.54 GB. System memory in use after: 0.56 GB. Unloading 147 unused Assets to reduce memory usage. Loaded Objects now: 246757. Total: 340.033700 ms (FindLiveObjects: 13.348400 ms CreateObjectMapping: 2.868600 ms MarkObjects: 323.344200 ms DeleteObjects: 0.471900 ms) 2023-01-18 19:44:35.9139|INFO|Main|GameData.Domains.World.WorldDomain|Currrent Population / World Standard Population: 5228/5228, Probability Adjustment of Creating Character: 100% 2023-01-18 19:44:35.9139|INFO|Main|GameData.Domains.Map.MapDomain|CreateNormalAreas: 1,490.6 2023-01-18 19:44:35.9139|INFO|Main|GameData.Domains.Map.MapDomain|CreateSettlements: 1,231.4 2023-01-18 19:44:35.9139|INFO|Main|GameData.Domains.Map.MapDomain|InitializeAreaTravelRoutes: 480.9 2023-01-18 19:44:35.9139|INFO|Main|GameData.Domains.Map.MapDomain|InitializeBrokenAreaEnemies: 4.0 2023-01-18 19:44:36.0619|INFO|Main|GameData.Domains.Global.GlobalDomain|CreateWorld: 2,183.8 MainStoryLine progress notified:from 0 to 0 太吾ID:5725 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) BasicGameData:UpdateTaiwuDomainData(DataUid, Int32, RawDataPool) (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\Model\BasicGameData.cs:503) BasicGameData:OnNotifyGameData(List`1) (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\Model\BasicGameData.cs:278) GameData.GameDataBridge.GameDataBridge:ProcessNotifications() (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\GameDataBridge.cs:446) GameData.GameDataBridge.UnityAdapter.GameDataBridgeUnityAdapter:Update() (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\GameDataBridge\UnityAdapter\GameDataBridgeUnityAdapter.cs:40) (Filename: C:/GitLab-Runner/builds/n1JyyH3P/0/scroll-of-taiwu/taiwu-remake/Assets/Scripts/Game/Model/BasicGameData.cs Line: 503) MainStoryLine progress notified:from 0 to 0 2023-01-18 19:44:37.2515|INFO|Main|GameData.Domains.Global.GlobalDomain|[[8]] Save world: 1146.1 2023-01-18 19:44:39.1199|INFO|Main|GameData.Utilities.AdaptableLog|new Event triggered : 08e71dba-4b61-4441-9d11-73be7af8328f, _triggeredEventList.Count = 1 TargetParameterCountException: Number of parameters specified does not match the expected number. at System.Reflection.MonoMethod.ConvertValues (System.Reflection.Binder binder, System.Object[] args, System.Reflection.ParameterInfo[] pinfo, System.Globalization.CultureInfo culture, System.Reflection.BindingFlags invokeAttr) [0x00016] in <e1319b7195c343e79b385cd3aa43f5dc>:0 at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00011] in <e1319b7195c343e79b385cd3aa43f5dc>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <e1319b7195c343e79b385cd3aa43f5dc>:0 at MynahMoreInfo.UI_EventWindowPatch.HasCharacter (UI_EventWindow instance) [0x00017] in <2c7f1fbd53a4430198ab3c79a023db57>:0 at MynahMoreInfo.UI_EventWindowPatch.UpdateMainCharacterPostfix (UI_EventWindow __instance) [0x0006e] in <2c7f1fbd53a4430198ab3c79a023db57>:0 at (wrapper dynamic-method) UI_EventWindow.DMD<UI_EventWindow::UpdateMainCharacter>(UI_EventWindow) at UI_EventWindow.UpdateWindow () [0x00023] in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\UILogic\UI_EventWindow.cs:546 at UI_EventWindow.Refresh () [0x0018d] in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\UILogic\UI_EventWindow.cs:502 at UI_EventWindow.OnEnable () [0x00046] in C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\UILogic\UI_EventWindow.cs:247 UnityEngine.GameObject:SetActive(Boolean) UIElement:SetUIVisible(Boolean) (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\FrameWork\UISystem\UI\UIElement.cs:367) UIElement:InitElement() (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\FrameWork\UISystem\UI\UIElement.cs:192) UIElementStateDataPrepare:OnEnter(ArgumentBox) (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\FrameWork\UISystem\UI\UIElementStateMachine.cs:129) StateMachine:TranslateState(Enum, ArgumentBox) (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\FrameWork\Tools\StateMachine\StateMachine.cs:86) UIElementStateReset:OnEnter(ArgumentBox) (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\FrameWork\UISystem\UI\UIElementStateMachine.cs:111) StateMachine:TranslateState(Enum, ArgumentBox) (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\FrameWork\Tools\StateMachine\StateMachine.cs:86) <>c__DisplayClass40_0:<PrepareRes>g__OnPrefabLoaded|0(GameObject) (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\FrameWork\UISystem\UI\UIElement.cs:426) ResLoader:LoadAssetBundle(String, Action`1, Action`1) (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\FrameWork\ResManager\ResLoader.cs:149) ResLoader:Load(String, Action`1, Action`1) (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\FrameWork\ResManager\ResLoader.cs:58) UIElement:PrepareRes(Boolean) (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\FrameWork\UISystem\UI\UIElement.cs:429) UIElementStateResourcePrepare:OnEnter(ArgumentBox) (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\FrameWork\UISystem\UI\UIElementStateMachine.cs:87) StateMachine:TranslateState(Enum, ArgumentBox) (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\FrameWork\Tools\StateMachine\StateMachine.cs:86) UIElement:Show() (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\FrameWork\UISystem\UI\UIElement.cs:459) UIManager:ShowUI(UIElement) (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\FrameWork\UISystem\UI\UIManager.cs:193) <>c:<RefreshShowingEvent>b__59_0() (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\Game\Model\EventModel.cs:696) <internal_DelayFrameDo>d__3:MoveNext() (at C:\GitLab-Runner\builds\n1JyyH3P\0\scroll-of-taiwu\taiwu-remake\Assets\Scripts\FrameWork\Tools\YieldHelper.cs:25) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <e1319b7195c343e79b385cd3aa43f5dc> Line: 0)
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Showing 1-5 of 5 comments
okey-dokey! 18 Jan, 2023 @ 6:25am 
+1,我也报错了
我也整了半天一个一个试才发现是这个mod报错了
daige 18 Jan, 2023 @ 7:59am 
大佬辛苦了 没这个mod都不想打开游戏了
biubiubiu啊啊 18 Jan, 2023 @ 2:59pm 
我也是这个报错,试了一圈
myna12548  [developer] 18 Jan, 2023 @ 7:29pm 
感谢反馈,mod将在游戏更新正式分支后更新修复
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Showing 1-5 of 5 comments
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