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By the way.. is there a chance that you're simply being tricked by the basegame UI? :) First of all you cannot repair armor while you're wearing it, you need to take it off.. and if you just unlocked the skill to Dye clothes, then the Dye button got added to all armor pieces, so both the repair and Dye buttons got placed under "More"
In any case this mod does not edit the game interface in any way, the button is simply injected after the standard UI loads so it's physically impossible for this mod to affect anything along those lines.
The item in question probably has a max stack size of 10 by default and you were using StackSize Plus or something to artificially increase that at runtime. When adding new items Funcom seems to enforce the default max stack size which was causing this.