Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Aggregated Income
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Nori 20 Dec, 2022 @ 1:08pm
Maybe Bug
Doesn't make much sense to me that this would be a bug from here, but the crash report seems to indicate it (assuming the module is Sorted income).

SortedIncome
Method: static System.Void SortedIncome.Sorting::BeginTooltip(System.Func`1> ____tooltipProperties)
Frame: void TaleWorlds.Core.ViewModelCollection.Information.BasicTooltipViewModel.ExecuteBeginHint_Patch1(BasicTooltipViewModel this) (IL Offset: -1)
HarmonyIssue: False

Here is the crash report: https://www.dropbox.com/s/tvon5qd4vl5pu8y/crashreport.html?dl=0
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pointfeev  [developer] 23 Dec, 2022 @ 7:25am 
Yea there's no real reason this mod could ever cause a crash on ExecuteBeginHint, as the patch only reads a variable and nothing else, see https://github.com/pointfeev/SortedIncome/blob/main/Sorting.cs#L48. It's likely a faulty troop mod (based on the fact it's erroring on GetTroopXPTooltip) or a fault in some other UI-altering mod way up the callstack. It could even just be a TaleWorlds bug. Have you tried it without this mod?

Also, sorry it took so long to respond, I wasn't subscribed to the discussion forum (it doesn't automatically do so for mod devs for some reason).
Last edited by pointfeev; 23 Dec, 2022 @ 7:28am
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