Garry's Mod

Garry's Mod

Changed: The Thunder Science Laboratory
 This topic has been pinned, so it's probably important
✯Heaventy✯  [developer] 19 Oct, 2022 @ 4:46pm
[BUG REPORT]: Changed: The Thunder Science Laboratory
[EN]: In order to improve this addon i need to know if this addon contains bugs or not.
Here report all the bugs present in the addon they will be automatically fix on the next update.
Thanks to help me to improve my addons in Garry's Mod ...

[FR]: Pour améliorer cette Addon/Projet j'ai besion de savoir si celui si contient des bugs ou autre nuissance qui pourrait détériorer le gameplay. Ici dans cette discution vous pouvez rapporter les bugs rencontrer lors de vos parties. Ils seront pris en compte et corriger lors de la prochaine mise à jour de cette Addon/Projet.
Merci à vous de toujours m'aider à garder mes addons sympa pour la communauté Garry's Mod.

Heaventy
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Showing 1-15 of 15 comments
squog 21 Oct, 2022 @ 12:41pm 
There is a weird camera issue in one of the water / flooded areas where if you try to enter the vent your camera will be locked in a certain position facing the door? Using the "kill" command in the console doesn't fix it, forcing me to reload the map.
Firefly 23 Oct, 2022 @ 4:46pm 
i dont know why but its really laggy. any idea on how to fix?
✯Heaventy✯  [developer] 23 Oct, 2022 @ 4:53pm 
Yeah apparently some people have some fps issues on the second balcony of the map. I have already done some research about this bug. Have you tried to launch the map without any addon on your game? I have noticed that many of my testers by disabling some addons can get a solid 60fps on the map.
WAFFLES GAMING 27 Oct, 2022 @ 7:49pm 
idk if im slow, but when I spawn in, the textures are normal hl2 textures instead of the changed textures, and it makes me spawn in a different changed map (a other one I installed a long while ago) and it sometimes spawns me in the backrooms? Is there something interfering with this map and the other one or am I just slow?
✯Heaventy✯  [developer] 28 Oct, 2022 @ 12:24am 
Oh no ... That's mean someone else already using "gm_changed" for his changed themed map. Try to find the other addon who use "gm_changed" for name and disable it.
WAFFLES GAMING 2 Nov, 2022 @ 4:55pm 
Thank you so much!!! that really helped!!!
WAFFLES GAMING 2 Nov, 2022 @ 5:33pm 
LMFAO, I SHOT A COMBINE BALL FROM THE PULSE RIFLE AND IT CRASHED MY GAME
Firefly 13 Nov, 2022 @ 4:08am 
Originally posted by ✯Heaventy✯:
Yeah apparently some people have some fps issues on the second balcony of the map. I have already done some research about this bug. Have you tried to launch the map without any addon on your game? I have noticed that many of my testers by disabling some addons can get a solid 60fps on the map.
yes i have and its the entire map for me maybe im low on mem or something
ProtoTanker 21 Dec, 2022 @ 8:53pm 
My textures are broken, how can I fix that.
MazdoTheWolf  [developer] 22 Dec, 2022 @ 2:23am 
Originally posted by Scotsmann:
My textures are broken, how can I fix that.

Broken how ? Missing texture ?
WAFFLES GAMING 14 Jan, 2023 @ 7:22pm 
Originally posted by The Verminator:
My textures are broken, how can I fix that.
are they just the missing texture (purple and black checkerboard) or is it not the correct textures? because I had a problem kinda like that
WAFFLES GAMING 14 Jan, 2023 @ 8:09pm 
oh yeah, one time when I was playing on the map I got this error (multiple times in a row) "DataTable warning: prop_dynamic: Out-of-range value (1.000000) in SendPropFloat 'm_vecDirection', clamping.
" any ideas on what it is and what I can do to fix it?
Last edited by WAFFLES GAMING; 14 Jan, 2023 @ 8:10pm
✯Heaventy✯  [developer] 5 Feb, 2023 @ 11:52pm 
You can't. But the best part of this problem is that it only happens when you try to noclip on the card and it doesn't affect the performance of the game so in itself it's a problem without being one. We put an optimization system on the map that makes the props disappear as you move away from them.

I think in the more or less distant future to make an update fixing all these minor problems. I'm also thinking of making a kind of switch to gain performance on the map for very poor PCs.

However, you should know that this map has been tested on a Nintendo Switch with Portal 2 for to simulate performance tests on a weak machine. The tests were always conclusive with a solid 60fps. If your PC gets less than 60fps on that map I regret to inform you that your PC is less powerful than a Nintendo Switch which is itself less powerful than a PS3.
WAFFLES GAMING 28 Mar, 2023 @ 9:38am 
Originally posted by ✯Heaventy✯:
You can't. But the best part of this problem is that it only happens when you try to noclip on the card and it doesn't affect the performance of the game so in itself it's a problem without being one. We put an optimization system on the map that makes the props disappear as you move away from them.

I think in the more or less distant future to make an update fixing all these minor problems. I'm also thinking of making a kind of switch to gain performance on the map for very poor PCs.

However, you should know that this map has been tested on a Nintendo Switch with Portal 2 for to simulate performance tests on a weak machine. The tests were always conclusive with a solid 60fps. If your PC gets less than 60fps on that map I regret to inform you that your PC is less powerful than a Nintendo Switch which is itself less powerful than a PS3.
ah, I see, but my pc runs on a 110 fps (luckily!) and thank you for telling me what the error meant! (I need more knowledge about programming soon lmao)
Critter Crew 2 Apr, 2023 @ 9:30pm 
The loading zones don't work for npcs, and even if they did, the navmesh doesn't account for it.
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