RimWorld

RimWorld

Way Better Romance
Error occurs when entering the game
Error in Way Better Romance, assembly name: 0DivineFramework, method: UIFloatRange:Draw, exception: System.MissingMethodException: Method not found: void Verse.Widgets.FloatRange(UnityEngine.Rect,int,Verse.FloatRange&,single,single,string,Verse.ToStringStyle,single,Verse.GameFont,System.Nullable`1<UnityEngine.Color>)
[Ref E0D0C51A]
(wrapper managed-to-native) System.Reflection.RuntimeModule.ResolveMethodToken(intptr,int,intptr[],intptr[],System.Reflection.ResolveTokenError&)
at System.Reflection.RuntimeModule.ResolveMethod (System.Reflection.Module module, System.IntPtr monoModule, System.Int32 metadataToken, System.Type[] genericTypeArguments, System.Type[] genericMethodArguments) [0x0000f] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Reflection.RuntimeModule.ResolveMethod (System.Int32 metadataToken, System.Type[] genericTypeArguments, System.Type[] genericMethodArguments) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at HarmonyLib.MethodBodyReader.ReadOperand (HarmonyLib.ILInstruction instruction) [0x00366] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.MethodBodyReader.GenerateInstructions () [0x00022] in <8124cc12bdf242eab0a5f7e7edecf387>:0
<0x15d2a6fa590 + 0x0014a> <unknown method>
at HarmonyLib.MethodCopier.GetInstructions (System.Reflection.Emit.ILGenerator generator, System.Reflection.MethodBase method, System.Int32 maxTranspilers) [0x00024] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.PatchProcessor.GetOriginalInstructions (System.Reflection.MethodBase original, System.Reflection.Emit.ILGenerator generator) [0x0000b] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at ModErrorChecker.ModErrorChecker.CheckAssemblies () [0x000af] in <c01cefb11f204c02a513919b7c43f698>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
ModErrorChecker.ModErrorChecker/<StartChecks>d__1:MoveNext ()
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
UnityEngine.UnitySynchronizationContext:Exec ()
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
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Showing 1-1 of 1 comments
divineDerivative  [developer] 11 hours ago 
You've got some mod digging around under the couch cushions to find methods it has no business accessing. UIFloatRange is not used in WBR, so this is not a real error.
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Showing 1-1 of 1 comments
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